RaycastResultInfo Struct Reference
A struct that holds the result of a raycasting operation. More...
#include <RaycastData.hh>
Public Attributes | |
| double | fraction |
| The fraction of the ray length at the intersection/hit point. | |
| gz::math::Vector3d | normal |
| The normal at the hit point in entity frame. | |
| gz::math::Vector3d | point |
| The hit point in entity frame. | |
Detailed Description
A struct that holds the result of a raycasting operation.
Member Data Documentation
◆ fraction
| double fraction |
The fraction of the ray length at the intersection/hit point.
◆ normal
| gz::math::Vector3d normal |
The normal at the hit point in entity frame.
◆ point
| gz::math::Vector3d point |
The hit point in entity frame.
The documentation for this struct was generated from the following file: