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17 #ifndef GZ_GAZEBO_LOGVIDEORECORDER_SYSTEM_HH_
18 #define GZ_GAZEBO_LOGVIDEORECORDER_SYSTEM_HH_
22 #include <gz/sim/config.hh>
30 inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE {
33 class LogVideoRecorderPrivate;
38 class LogVideoRecorder:
55 public ISystemConfigure,
56 public ISystemPostUpdate
59 public: LogVideoRecorder();
62 public: ~LogVideoRecorder() final = default;
65 public:
void Configure(const
Entity &_entity,
66 const
std::shared_ptr<const sdf::Element> &_sdf,
67 EntityComponentManager &_ecm,
68 EventManager &_eventMgr) final;
71 public:
void PostUpdate(const UpdateInfo &_info,
72 const EntityComponentManager &_ecm) final;
75 private:
std::unique_ptr<LogVideoRecorderPrivate> dataPtr;
~LogVideoRecorder() final=default
Destructor.
uint64_t Entity
An Entity identifies a single object in simulation such as a model, link, or light....
Definition: gz/sim/Entity.hh:59
This library is part of the Ignition Robotics project.
void Configure(const Entity &_entity, const std::shared_ptr< const sdf::Element > &_sdf, EntityComponentManager &_ecm, EventManager &_eventMgr) final
Documentation inherited.
LogVideoRecorder()
Constructor.
void PostUpdate(const UpdateInfo &_info, const EntityComponentManager &_ecm) final
Documentation inherited.