Thermal.hh
uint64_t Entity
An Entity identifies a single object in simulation such as a model, link, or light....
Definition: gz/sim/Entity.hh:59
This library is part of the Ignition Robotics project.
The EntityComponentManager constructs, deletes, and returns components and entities....
Definition: gz/sim/EntityComponentManager.hh:65
void Configure(const Entity &_entity, const std::shared_ptr< const sdf::Element > &_sdf, EntityComponentManager &_ecm, gz::sim::EventManager &_eventMgr) final
Documentation inherited.
The EventManager is used to send/receive notifications of simulator events.
Definition: gz/sim/EventManager.hh:50
A thermal plugin that sets the temperature for the parent entity.
Definition: Thermal.hh:36
~Thermal() override
Destructor.
Interface for a system that implements optional configuration.
Definition: gz/sim/System.hh:88