gz/sim/gui/GuiEvents.hh File Reference
#include <QEvent>
#include <string>
#include <utility>
#include <vector>
#include <gz/math/Vector3.hh>
#include "gz/sim/Entity.hh"
#include "gz/sim/config.hh"
Go to the source code of this file.
Classes | |
class | DeselectAllEntities |
Event that notifies when all entities have been deselected. More... | |
class | EntitiesSelected |
Event that notifies when new entities have been selected. More... | |
class | Render |
Event called in the render thread of a 3D scene. It's safe to make rendering calls in this event's callback. More... | |
class | SnapIntervals |
The class for sending and receiving custom snap value events. More... | |
class | SpawnPreviewModel |
Event called to spawn a preview model. Used by plugins that spawn models. More... | |
class | SpawnPreviewPath |
Event called to spawn a preview resource, which takes the path to the SDF file. Used by plugins that spawn resources. More... | |
Namespaces | |
ignition | |
This library is part of the Ignition Robotics project. | |
ignition::gazebo | |
Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation. | |
ignition::gazebo::gui | |
ignition::gazebo::gui::events | |
Namespace for all events. Refer to the EventManager class for more information about events. | |