Gazebo Gazebo

API Reference

6.16.0
gz/sim/components/Name.hh
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1 /*
2  * Copyright (C) 2018 Open Source Robotics Foundation
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4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
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17 #ifndef GZ_GAZEBO_COMPONENTS_NAME_HH_
18 #define GZ_GAZEBO_COMPONENTS_NAME_HH_
19 
20 #include <string>
24 #include <gz/sim/config.hh>
25 
26 namespace ignition
27 {
28 namespace gazebo
29 {
30 // Inline bracket to help doxygen filtering.
31 inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE {
32 namespace components
33 {
36  using Name = Component<std::string, class NameTag,
37  serializers::StringSerializer>;
38  IGN_GAZEBO_REGISTER_COMPONENT("ign_gazebo_components.Name", Name)
39 }
40 }
41 }
42 }
43 
44 #endif
This library is part of the Gazebo project.
STL class.
#define IGN_GAZEBO_REGISTER_COMPONENT(_compType, _classname)
Static component registration macro.
Definition: gz/sim/components/Factory.hh:509
IGN_GAZEBO_REGISTER_COMPONENT("ign_gazebo_components.Actor", Actor) using AnimationTime
Time in seconds within animation being currently played.
Component< std::string, class NameTag, serializers::StringSerializer > Name
This component holds an entity's name. The component has no concept of scoped names nor does it care ...
Definition: gz/sim/components/Name.hh:37