Gazebo Sim

API Reference

7.7.0
gz/sim/Model.hh
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1 /*
2  * Copyright (C) 2018 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16 */
17 #ifndef GZ_SIM_MODEL_HH_
18 #define GZ_SIM_MODEL_HH_
19 
20 #include <memory>
21 #include <string>
22 #include <vector>
23 
24 #include <gz/math/Pose3.hh>
25 
26 #include <gz/sim/config.hh>
28 #include <gz/sim/Export.hh>
29 #include <gz/sim/Types.hh>
30 
31 namespace gz
32 {
33  namespace sim
34  {
35  // Inline bracket to help doxygen filtering.
36  inline namespace GZ_SIM_VERSION_NAMESPACE {
37  // Forward declarations.
38  class GZ_SIM_HIDDEN ModelPrivate;
39  //
60  class GZ_SIM_VISIBLE Model {
63  public: explicit Model(sim::Entity _entity = kNullEntity);
64 
67  public: Model(const Model &_model);
68 
71  public: Model(Model &&_model) noexcept;
72 
76  public: Model &operator=(Model &&_model) noexcept;
77 
81  public: Model &operator=(const Model &_model);
82 
84  public: virtual ~Model();
85 
88  public: sim::Entity Entity() const;
89 
94  public: bool Valid(const EntityComponentManager &_ecm) const;
95 
99  public: std::string Name(const EntityComponentManager &_ecm) const;
100 
104  public: bool Static(const EntityComponentManager &_ecm) const;
105 
109  public: bool SelfCollide(const EntityComponentManager &_ecm) const;
110 
114  public: bool WindMode(const EntityComponentManager &_ecm) const;
115 
122  const;
123 
130  public: sim::Entity JointByName(const EntityComponentManager &_ecm,
131  const std::string &_name);
132 
139  public: sim::Entity LinkByName(const EntityComponentManager &_ecm,
140  const std::string &_name);
141 
145  public: std::vector<sim::Entity> Joints(
146  const EntityComponentManager &_ecm) const;
147 
151  public: std::vector<sim::Entity> Links(
152  const EntityComponentManager &_ecm) const;
153 
157  public: std::vector<sim::Entity> Models(
158  const EntityComponentManager &_ecm) const;
159 
164  public: uint64_t JointCount(const EntityComponentManager &_ecm) const;
165 
170  public: uint64_t LinkCount(const EntityComponentManager &_ecm) const;
171 
175  public: void SetWorldPoseCmd(EntityComponentManager &_ecm,
176  const math::Pose3d &_pose);
177 
181  public: sim::Entity CanonicalLink(
182  const EntityComponentManager &_ecm) const;
183 
185  private: std::unique_ptr<ModelPrivate> dataPtr;
186  };
187  }
188  }
189 }
190 #endif