Gazebo Sim
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7.9.0
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src
gz-sim
include
gz
sim
components
gz/sim/components/LevelEntityNames.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2018 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_SIM_COMPONENTS_LEVELENTITYNAMES_HH_
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#define GZ_SIM_COMPONENTS_LEVELENTITYNAMES_HH_
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#include <iterator>
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#include <string>
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#include <set>
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#include <gz/sim/config.hh>
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#include <gz/sim/Export.hh>
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#include "
gz/sim/components/Factory.hh
"
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#include "
gz/sim/components/Component.hh
"
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namespace
gz
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{
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namespace
sim
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{
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// Inline bracket to help doxygen filtering.
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inline
namespace
GZ_SIM_VERSION_NAMESPACE {
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namespace
serializers
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{
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class
LevelEntityNamesSerializer
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{
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public
:
static
std::ostream
&
Serialize
(
std::ostream
&_out,
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const
std::set<std::string>
&_set)
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{
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// Character to separate level names. It's the "Unit separator".
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const
char
sep = 31;
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for
(
const
auto
&entity : _set)
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{
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_out << entity << sep;
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}
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return
_out;
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}
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public
:
static
std::istream
&
Deserialize
(
std::istream
&_in,
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std::set<std::string>
&_set)
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{
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_set.
clear
();
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const
char
sep = 31;
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std::string
level;
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while
(
std::getline
(_in, level, sep))
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{
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_set.
insert
(level);
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}
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return
_in;
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}
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};
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}
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namespace
components
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{
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using
LevelEntityNames
=
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Component<std::set<std::string>,
class
LevelEntityNamesTag,
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serializers::LevelEntityNamesSerializer>;
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GZ_SIM_REGISTER_COMPONENT
("gz_sim_components.LevelEntityNames",
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LevelEntityNames)
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}
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}
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}
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}
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#endif