#include <iterator>
#include <string>
#include <set>
#include <gz/sim/config.hh>
#include <gz/sim/Export.hh>
#include "gz/sim/components/Factory.hh"
#include "gz/sim/components/Component.hh"
Go to the source code of this file.
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| gz |
| This library is part of the Gazebo project.
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| gz::sim |
| Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
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| gz::sim::components |
| Components represent data, such as position information. An Entity usually has one or more associated components.
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| gz::sim::serializers |
| A Serializer class is used to serialize and deserialize a component. It is passed in as the third template parameter to components::Component. Eg.
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using | LevelEntityNames = Component< std::set< std::string >, class LevelEntityNamesTag, serializers::LevelEntityNamesSerializer > |
| A component that holds a list of names of entities to be loaded in a level. More...
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