Gazebo Sim

API Reference

7.7.0
gz/sim/components/LinearAcceleration.hh File Reference
#include <gz/math/Vector3.hh>
#include <gz/sim/config.hh>
#include <gz/sim/Export.hh>
#include <gz/sim/components/Factory.hh>
#include "gz/sim/components/Component.hh"

Go to the source code of this file.

Namespaces

 gz
 This library is part of the Gazebo project.
 
 gz::sim
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 
 gz::sim::components
 Components represent data, such as position information. An Entity usually has one or more associated components.
 

Typedefs

using LinearAcceleration = Component< math::Vector3d, class LinearAccelerationTag >
 A component type that contains linear acceleration of an entity represented by gz::math::Vector3d. More...
 

Functions

 GZ_SIM_REGISTER_COMPONENT ("gz_sim_components.Actor", Actor) using AnimationTime
 Time in seconds within animation being currently played. More...