gz/sim/components/Pose.hh File Reference
#include <gz/math/Pose3.hh>
#include <gz/sim/components/Factory.hh>
#include <gz/sim/components/Component.hh>
#include <gz/sim/config.hh>
Go to the source code of this file.
Namespaces | |
gz | |
This library is part of the Gazebo project. | |
gz::sim | |
Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation. | |
gz::sim::components | |
Components represent data, such as position information. An Entity usually has one or more associated components. | |
Typedefs | |
using | Pose = Component< gz::math::Pose3d, class PoseTag > |
A component type that contains pose, gz::math::Pose3d, information. More... | |
Functions | |
GZ_SIM_REGISTER_COMPONENT ("gz_sim_components.Actor", Actor) using AnimationTime | |
Time in seconds within animation being currently played. More... | |
GZ_SIM_REGISTER_COMPONENT ("gz_sim_components.WorldPose", WorldPose) using TrajectoryPose | |
A component type that contains pose, gz::math::Pose3d, information within a trajectory. More... | |