gz/sim/components/RenderEngineServerHeadless.hh File Reference
#include <string>
#include <gz/sim/components/Factory.hh>
#include <gz/sim/components/Component.hh>
#include <gz/sim/components/Serialization.hh>
#include <gz/sim/config.hh>
Go to the source code of this file.
Namespaces | |
gz | |
This library is part of the Gazebo project. | |
gz::sim | |
Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation. | |
gz::sim::components | |
Components represent data, such as position information. An Entity usually has one or more associated components. | |
Typedefs | |
using | RenderEngineServerHeadless = Component< bool, class RenderEngineServerHeadlessTag > |
Holds the headless mode. More... | |