gz/sim/gui/GuiEvents.hh File Reference
#include <QEvent>
#include <QMap>
#include <QString>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include <gz/math/Vector3.hh>
#include <gz/utils/ImplPtr.hh>
#include <sdf/Element.hh>
#include <sdf/Plugin.hh>
#include "gz/sim/gui/Export.hh"
#include "gz/sim/Entity.hh"
#include "gz/sim/config.hh"
Go to the source code of this file.
Classes | |
class | DeselectAllEntities |
Event that notifies when all entities have been deselected. More... | |
class | EntitiesSelected |
Event that notifies when new entities have been selected. More... | |
class | GuiNewRemovedEntities |
Event that contains entities newly created or removed from the GUI, but that aren't present on the server yet. More... | |
class | ModelEditorAddEntity |
Event that notifies an entity is to be added to the model editor. More... | |
class | NewRemovedEntities |
Event that notifies when new entities have been created or removed on the server. This is a duplication of what GuiSystem s would get from EachNew / EachRemoved ECM calls. More... | |
class | TransformControlModeActive |
True if a transform control is currently active (translate / rotate / scale). False if we're in selection mode. More... | |
class | VisualPlugin |
Event that notifies a visual plugin is to be loaded. More... | |
class | VisualPlugins |
Event that notifies a visual plugin is to be loaded. More... | |
Namespaces | |
gz | |
This library is part of the Gazebo project. | |
gz::sim | |
Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation. | |
gz::sim::gui | |
gz::sim::gui::events | |
Namespace for all events. Refer to the EventManager class for more information about events. | |