#include <cstdint>
#include <gz/sim/components/Factory.hh>
#include <gz/sim/components/Component.hh>
#include <gz/sim/config.hh>
Go to the source code of this file.
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| | gz |
| | This library is part of the Gazebo project.
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| | gz::sim |
| | Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
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| | gz::sim::components |
| | Components represent data, such as position information. An Entity usually has one or more associated components.
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| using | CollideBitmaskCmd = Component< uint16_t, class CollideBitmaskCmdTag > |
| | A component that contains a uint16_t command to change the collide bitmask of an entity. More...
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| | GZ_SIM_REGISTER_COMPONENT ("gz_sim_components.CollideBitmaskCmd", CollideBitmaskCmd) using CategoryBitmaskCmd |
| | A component that contains a uint16_t command to change the category bitmask of an entity. More...
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