#include <memory>
#include <string>
#include <utility>
#include <gz/common/DataFrame.hh>
#include <gz/math/SphericalCoordinates.hh>
#include <gz/math/TimeVaryingVolumetricGrid.hh>
#include <gz/sim/components/Factory.hh>
#include <gz/sim/components/Component.hh>
Go to the source code of this file.
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struct | EnvironmentalData |
| Environment data across time and space. This is useful to introduce physical quantities that may be of interest even if not modelled in simulation. More...
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| gz |
| This library is part of the Gazebo project.
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| gz::sim |
| Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
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| gz::sim::components |
| Components represent data, such as position information. An Entity usually has one or more associated components.
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using | Environment = Component< std::shared_ptr< EnvironmentalData >, class EnvironmentalDataTag > |
| A component type that contains a environment data. Ownership is shared to avoid data copies unless necessary. More...
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