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8.7.0
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src
gz-sim
src
gui
plugins
scene_manager
GzSceneManager.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2021 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_SIM_GUI_GZSCENEMANAGER_HH_
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#define GZ_SIM_GUI_GZSCENEMANAGER_HH_
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#include <memory>
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#include <
gz/sim/gui/GuiSystem.hh
>
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namespace
gz
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{
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namespace
sim
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{
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// Inline bracket to help doxygen filtering.
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inline
namespace
GZ_SIM_VERSION_NAMESPACE {
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class
GzSceneManagerPrivate;
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class
GzSceneManager
:
public
GuiSystem
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{
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Q_OBJECT
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public
:
GzSceneManager
();
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public
:
~GzSceneManager
()
override
;
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// Documentation inherited
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public
:
void
LoadConfig
(
const
tinyxml2::XMLElement *_pluginElem)
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override
;
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// Documentation inherited
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public
:
void
Update
(
const
UpdateInfo
&_info,
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EntityComponentManager
&_ecm)
override
;
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// Documentation inherited
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private
:
bool
eventFilter(QObject *_obj, QEvent *_event)
override
;
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private
:
std::unique_ptr<GzSceneManagerPrivate>
dataPtr;
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};
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}
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}
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}
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#endif