Gazebo Sim

API Reference

8.7.0
ServerConfig::PluginInfo Class Reference

Information about a plugin that should be loaded by the server. More...

#include <ServerConfig.hh>

Public Member Functions

 PluginInfo ()
 Default constructor. More...
 
 PluginInfo (const PluginInfo &_info)
 Copy constructor. More...
 
 PluginInfo (const std::string &_entityName, const std::string &_entityType, const sdf::Plugin &_plugin)
 Constructor with plugin information specified. More...
 
 ~PluginInfo ()
 Destructor. More...
 
const std::stringEntityName () const
 Get the name of the entity which should receive this plugin. The name is used in conjuction with _entityType to uniquely identify an entity. More...
 
const std::stringEntityType () const
 Get the entity type which should receive this plugin. The type is used in conjuction with EntityName to uniquely identify an entity. More...
 
PluginInfooperator= (const PluginInfo &_info)
 Equal operator. More...
 
sdf::Plugin & Plugin ()
 Get a mutable version of the SDF plugin information. More...
 
const sdf::Plugin & Plugin () const
 Get the SDF plugin information. More...
 
void SetEntityName (const std::string &_entityName)
 Set the name of the entity which should receive this plugin. The name is used in conjuction with _entityType to uniquely identify an entity. More...
 
void SetEntityType (const std::string &_entityType)
 Set the type of the entity which should receive this plugin. The type is used in conjuction with EntityName to uniquely identify an entity. More...
 
void SetPlugin (const sdf::Plugin &_plugin) const
 Set the SDF plugin information. More...
 

Detailed Description

Information about a plugin that should be loaded by the server.

Currently supports attaching a plugin to an entity given its type and name, but it can't tell apart multiple entities with the same name in different parts of the entity tree.

See also
const std::list<PluginInfo> &Plugins() const

Constructor & Destructor Documentation

◆ PluginInfo() [1/3]

Default constructor.

◆ ~PluginInfo()

~PluginInfo ( )

Destructor.

◆ PluginInfo() [2/3]

PluginInfo ( const std::string _entityName,
const std::string _entityType,
const sdf::Plugin &  _plugin 
)

Constructor with plugin information specified.

Parameters
[in]_entityNameName of the entity which should receive this plugin. The name is used in conjuction with _entityType to uniquely identify an entity.
[in]_entityTypeEntity type which should receive this plugin. The type is used in conjuction with _entityName to uniquely identify an entity.
[in]_pluginSDF Plugin library information.

◆ PluginInfo() [3/3]

PluginInfo ( const PluginInfo _info)

Copy constructor.

Parameters
[in]_infoPlugin to copy.

Member Function Documentation

◆ EntityName()

const std::string& EntityName ( ) const

Get the name of the entity which should receive this plugin. The name is used in conjuction with _entityType to uniquely identify an entity.

Returns
Entity name.

◆ EntityType()

const std::string& EntityType ( ) const

Get the entity type which should receive this plugin. The type is used in conjuction with EntityName to uniquely identify an entity.

Returns
Entity type string.

◆ operator=()

PluginInfo& operator= ( const PluginInfo _info)

Equal operator.

Parameters
[in]_infoPluginInfo to copy.
Returns
Reference to this class.

◆ Plugin() [1/2]

sdf::Plugin& Plugin ( )

Get a mutable version of the SDF plugin information.

Returns
The SDF Plugin object.

◆ Plugin() [2/2]

const sdf::Plugin& Plugin ( ) const

Get the SDF plugin information.

Returns
The SDF Plugin object.

◆ SetEntityName()

void SetEntityName ( const std::string _entityName)

Set the name of the entity which should receive this plugin. The name is used in conjuction with _entityType to uniquely identify an entity.

Parameters
[in]_entityNameEntity name.

◆ SetEntityType()

void SetEntityType ( const std::string _entityType)

Set the type of the entity which should receive this plugin. The type is used in conjuction with EntityName to uniquely identify an entity.

Parameters
[in]_entityTypeEntity type string.

◆ SetPlugin()

void SetPlugin ( const sdf::Plugin &  _plugin) const

Set the SDF plugin information.

Parameters
[in]_pluginThe SDF Plugin object to use.

The documentation for this class was generated from the following file: