NavSat Class Reference
System that handles navigation satellite sensors, such as GPS, that reports position and velocity in spherical coordinates (latitude / longitude) over Gazebo Transport. More...
#include <gz/sim/systems/NavSat.hh>
Public Member Functions | |
NavSat () | |
Constructor. More... | |
void | PostUpdate (const UpdateInfo &_info, const EntityComponentManager &_ecm) final |
void | PreUpdate (const UpdateInfo &_info, EntityComponentManager &_ecm) final |
Public Member Functions inherited from System | |
System ()=default | |
Constructor. More... | |
virtual | ~System ()=default |
Destructor. More... | |
Additional Inherited Members | |
Public Types inherited from System | |
using | PriorityType = int32_t |
Signed integer type used for specifying priority of the execution order of PreUpdate and Update phases. More... | |
Static Public Attributes inherited from System | |
constexpr static PriorityType | kDefaultPriority = {0} |
Default priority value for execution order of the PreUpdate and Update phases. More... | |
constexpr static std::string_view | kPriorityElementName |
Name of the XML element from which the priority value will be parsed. More... | |
Detailed Description
System that handles navigation satellite sensors, such as GPS, that reports position and velocity in spherical coordinates (latitude / longitude) over Gazebo Transport.
The NavSat sensors rely on the world origin's spherical coordinates being set, for example through SDF's <spherical_coordinates>
tag or the /world/world_name/set_spherical_coordinates
service.
Constructor & Destructor Documentation
◆ NavSat()
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explicit |
Constructor.
Member Function Documentation
◆ PostUpdate()
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finalvirtual |
Implements ISystemPostUpdate.
◆ PreUpdate()
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finalvirtual |
Implements ISystemPreUpdate.
The documentation for this class was generated from the following file: