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6.0.0
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src
gz-common
graphics
include
gz
common
NodeTransform.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2016 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_COMMON_NODE_TRANSFORM_HH_
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#define GZ_COMMON_NODE_TRANSFORM_HH_
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#include <memory>
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#include <string>
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#include <
gz/math/Matrix4.hh
>
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#include <
gz/math/Vector3.hh
>
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#include <gz/utils/ImplPtr.hh>
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#include <gz/common/graphics/Export.hh>
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#include <
gz/common/Util.hh
>
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namespace
gz
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{
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namespace
common
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{
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class
GZ_COMMON_GRAPHICS_VISIBLE
NodeTransform
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{
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public
:
explicit
NodeTransform
(
const
NodeTransformType
_type = MATRIX);
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public
:
NodeTransform
(
const
math::Matrix4d
&_mat,
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const
std::string
&_sid =
"_default_"
,
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const
NodeTransformType
_type = MATRIX);
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public
:
~NodeTransform
();
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public
:
void
Set
(
const
math::Matrix4d
&_mat);
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public
:
math::Matrix4d
Get
()
const
;
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public
:
void
SetType
(
const
NodeTransformType
_type);
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public
:
NodeTransformType
Type
()
const
;
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public
:
void
SetSID
(
const
std::string
&_sid);
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public
:
std::string
SID
()
const
;
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public
:
void
SetComponent
(
const
unsigned
int
_idx,
const
double
_value);
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public
:
void
SetSourceValues
(
const
math::Matrix4d
&_mat);
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public
:
void
SetSourceValues
(
const
math::Vector3d
&_vec);
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public
:
void
SetSourceValues
(
const
math::Vector3d
&_axis,
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const
double
_angle);
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public
:
void
RecalculateMatrix
();
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public
:
void
PrintSource
()
const
;
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public
:
math::Matrix4d
operator()
()
const
;
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public
:
math::Matrix4d
operator*
(
const
NodeTransform
&_t)
const
;
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public
:
math::Matrix4d
operator*
(
const
math::Matrix4d
&_m)
const
;
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GZ_UTILS_IMPL_PTR(dataPtr)
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};
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}
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}
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#endif