Gazebo Common

API Reference

6.0.1

Vertex to node weighted assignment for skeleton animation visualization. More...

#include <SubMesh.hh>

Public Member Functions

 NodeAssignment ()
 Constructor.
 

Public Attributes

unsigned int nodeIndex
 Node (or bone) index.
 
unsigned int vertexIndex
 Index of the vertex.
 
float weight
 The weight (between 0 and 1). This determines how much the node (bone) affects the vertex in animation.
 

Detailed Description

Vertex to node weighted assignment for skeleton animation visualization.

Constructor & Destructor Documentation

◆ NodeAssignment()

Constructor.

Member Data Documentation

◆ nodeIndex

unsigned int nodeIndex

Node (or bone) index.

◆ vertexIndex

unsigned int vertexIndex

Index of the vertex.

◆ weight

float weight

The weight (between 0 and 1). This determines how much the node (bone) affects the vertex in animation.


The documentation for this class was generated from the following file: