gz/sim/gui/GuiEvents.hh File Reference
#include <QEvent>#include <string>#include <utility>#include <vector>#include <gz/math/Vector3.hh>#include "gz/sim/Entity.hh"#include "gz/sim/config.hh"Go to the source code of this file.
Classes | |
| class | DeselectAllEntities |
| Event that notifies when all entities have been deselected. More... | |
| class | EntitiesSelected |
| Event that notifies when new entities have been selected. More... | |
| class | Render |
| Event called in the render thread of a 3D scene. It's safe to make rendering calls in this event's callback. More... | |
| class | SnapIntervals |
| The class for sending and receiving custom snap value events. More... | |
| class | SpawnPreviewModel |
| Event called to spawn a preview model. Used by plugins that spawn models. More... | |
| class | SpawnPreviewPath |
| Event called to spawn a preview resource, which takes the path to the SDF file. Used by plugins that spawn resources. More... | |
Namespaces | |
| ignition | |
| This library is part of the Ignition Robotics project. | |
| ignition::gazebo | |
| Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation. | |
| ignition::gazebo::gui | |
| ignition::gazebo::gui::events | |
| Namespace for all events. Refer to the EventManager class for more information about events. | |