Gazebo Gazebo

API Reference

3.15.2
src/systems/detachable_joint/DetachableJoint.hh
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1 /*
2  * Copyright (C) 2019 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
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8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
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15  *
16  */
17 
18 #ifndef GZ_GAZEBO_SYSTEMS_DETACHABLEJOINT_HH_
19 #define GZ_GAZEBO_SYSTEMS_DETACHABLEJOINT_HH_
20 
21 #include <gz/msgs/empty.pb.h>
22 
23 #include <memory>
24 #include <string>
25 #include <gz/transport/Node.hh>
26 
27 #include "gz/sim/Model.hh"
28 #include "gz/sim/System.hh"
29 
30 namespace ignition
31 {
32 namespace gazebo
33 {
34 // Inline bracket to help doxygen filtering.
35 inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE {
36 namespace systems
37 {
56 
58  : public System,
59  public ISystemConfigure,
60  public ISystemPreUpdate
61  {
63  public: DetachableJoint() = default;
64 
66  public: void Configure(const Entity &_entity,
69  EventManager &_eventMgr) final;
70 
72  public: void PreUpdate(
73  const gz::sim::UpdateInfo &_info,
75 
77  private: void OnDetachRequest(const msgs::Empty &_msg);
78 
80  private: Model model;
81 
83  private: std::string childModelName;
84 
86  private: std::string childLinkName;
87 
89  private: std::string topic;
90 
92  private: bool suppressChildWarning{false};
93 
95  private: Entity parentLinkEntity{kNullEntity};
96 
98  private: Entity childLinkEntity{kNullEntity};
99 
101  private: Entity detachableJointEntity{kNullEntity};
102 
104  private: std::atomic<bool> detachRequested{false};
105 
108 
110  private: bool validConfig{false};
111 
113  private: bool initialized{false};
114  };
115  }
116 }
117 }
118 }
119 
120 #endif
uint64_t Entity
An Entity identifies a single object in simulation such as a model, link, or light....
Definition: gz/sim/Entity.hh:59
This library is part of the Ignition Robotics project.
STL class.
The EntityComponentManager constructs, deletes, and returns components and entities....
Definition: gz/sim/EntityComponentManager.hh:65
STL class.
This class provides wrappers around entities and components which are more convenient and straight-fo...
Definition: gz/sim/Model.hh:60
Component< DetachableJointInfo, class DetachableJointTag, serializers::DetachableJointInfoSerializer > DetachableJoint
A component that identifies an entity as being a detachable joint. It also contains additional inform...
Definition: include/gz/sim/components/DetachableJoint.hh:96
The EventManager is used to send/receive notifications of simulator events.
Definition: gz/sim/EventManager.hh:50
Information passed to systems on the update callback.
Definition: include/gz/sim/Types.hh:37
void PreUpdate(const gz::sim::UpdateInfo &_info, gz::sim::EntityComponentManager &_ecm) final
Documentation inherited.
transport::Node node
Ignition communication node.
Definition: src/systems/detachable_joint/DetachableJoint.hh:107
const Entity kNullEntity
Indicates a non-existant or invalid Entity.
Definition: gz/sim/Entity.hh:62
Interface for a system that uses the PreUpdate phase.
Definition: gz/sim/System.hh:105
Interface for a system that implements optional configuration.
Definition: gz/sim/System.hh:88
A system that initially attaches two models via a fixed joint and allows for the models to get detach...
Definition: src/systems/detachable_joint/DetachableJoint.hh:57
Base class for a System.
Definition: gz/sim/System.hh:73
void Configure(const Entity &_entity, const std::shared_ptr< const sdf::Element > &_sdf, EntityComponentManager &_ecm, EventManager &_eventMgr) final
Documentation inherited.