Label.hh
uint64_t Entity
An Entity identifies a single object in simulation such as a model, link, or light....
Definition: gz/sim/Entity.hh:58
This library is part of the Gazebo project.
The EntityComponentManager constructs, deletes, and returns components and entities....
Definition: gz/sim/EntityComponentManager.hh:66
A label plugin that annotates models by setting the label for the parent entity's visuals....
Definition: Label.hh:39
The EventManager is used to send/receive notifications of simulator events.
Definition: gz/sim/EventManager.hh:54
void Configure(const Entity &_entity, const std::shared_ptr< const sdf::Element > &_sdf, EntityComponentManager &_ecm, gazebo::EventManager &_eventMgr) final
Configure the system.
Interface for a system that implements optional configuration.
Definition: gz/sim/System.hh:90