TriggeredPublisher.hh
TriggeredPublisher()=default
Constructor.
uint64_t Entity
An Entity identifies a single object in simulation such as a model, link, or light....
Definition: gz/sim/Entity.hh:58
void Configure(const Entity &_entity, const std::shared_ptr< const sdf::Element > &_sdf, EntityComponentManager &_ecm, EventManager &_eventMgr) override
Configure the system.
This library is part of the Gazebo project.
STL class.
The EntityComponentManager constructs, deletes, and returns components and entities....
Definition: gz/sim/EntityComponentManager.hh:66
google::protobuf::Message ProtoMsg
STL class.
void DoWork()
Thread that handles publishing output messages.
The EventManager is used to send/receive notifications of simulator events.
Definition: gz/sim/EventManager.hh:54
void PreUpdate(const ignition::gazebo::UpdateInfo &_info, ignition::gazebo::EntityComponentManager &_ecm) override
The triggered publisher system publishes a user specified message on an output topic in response to a...
Definition: TriggeredPublisher.hh:173
Information passed to systems on the update callback.
Definition: include/gz/sim/Types.hh:38
STL class.
~TriggeredPublisher() override
Destructor.
bool MatchInput(const transport::ProtoMsg &_inputMsg)
Helper function that calls Match on every InputMatcher available.
Interface for a system that uses the PreUpdate phase.
Definition: gz/sim/System.hh:121
Interface for a system that implements optional configuration.
Definition: gz/sim/System.hh:90
STL class.