gz/sim/Primitives.hh File Reference
#include <gz/sim/config.hh>
#include <gz/sim/Export.hh>
#include <string>
Go to the source code of this file.
Namespaces | |
ignition | |
This library is part of the Gazebo project. | |
ignition::gazebo | |
Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation. | |
Enumerations | |
enum | PrimitiveLight { kDirectional, kPoint, kSpot } |
Enumeration of available primitive light types. More... | |
enum | PrimitiveShape { kBox, kCapsule, kCylinder, kEllipsoid, kSphere } |
Enumeration of available primitive shape types. More... | |
Functions | |
std::string | getPrimitive (const std::string &_typeName) |
Return an SDF string of one of the available primitive shape or light types. More... | |
std::string | getPrimitiveLight (const PrimitiveLight &_type) |
Return an SDF string of one of the available primitive light types. More... | |
std::string | getPrimitiveShape (const PrimitiveShape &_type) |
Return an SDF string of one of the available primitive shape types. More... | |