gz/sim/Primitives.hh File Reference
#include <gz/sim/config.hh>#include <gz/sim/Export.hh>#include <string>Go to the source code of this file.
Namespaces | |
| ignition | |
| This library is part of the Gazebo project. | |
| ignition::gazebo | |
| Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation. | |
Enumerations | |
| enum | PrimitiveLight { kDirectional, kPoint, kSpot } |
| Enumeration of available primitive light types. More... | |
| enum | PrimitiveShape { kBox, kCapsule, kCylinder, kEllipsoid, kSphere } |
| Enumeration of available primitive shape types. More... | |
Functions | |
| std::string | getPrimitive (const std::string &_typeName) |
| Return an SDF string of one of the available primitive shape or light types. More... | |
| std::string | getPrimitiveLight (const PrimitiveLight &_type) |
| Return an SDF string of one of the available primitive light types. More... | |
| std::string | getPrimitiveShape (const PrimitiveShape &_type) |
| Return an SDF string of one of the available primitive shape types. More... | |