Gazebo Gui

API Reference

3.12.1
gz/gui/Conversions.hh
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1 /*
2  * Copyright (C) 2017 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16 */
17 
18 #ifndef GZ_GUI_CONVERSIONS_HH_
19 #define GZ_GUI_CONVERSIONS_HH_
20 
21 #ifdef _MSC_VER
22 #pragma warning(push, 0)
23 #endif
24 #include <gz/msgs/time.pb.h>
25 #ifdef _MSC_VER
26 #pragma warning(pop)
27 #endif
28 #include <gz/common/Time.hh>
29 #include <gz/math/Color.hh>
30 #include <gz/math/Vector2.hh>
31 #include <gz/math/Vector3.hh>
32 
33 #include "gz/gui/qt.h"
34 #include "gz/gui/Export.hh"
35 
36 namespace ignition
37 {
38  namespace common
39  {
40  class MouseEvent;
41  }
42 
43  namespace gui
44  {
48  IGNITION_GUI_VISIBLE
49  QColor convert(const math::Color &_color);
50 
54  IGNITION_GUI_VISIBLE
55  math::Color convert(const QColor &_color);
56 
60  IGNITION_GUI_VISIBLE
61  QPointF convert(const math::Vector2d &_pt);
62 
66  IGNITION_GUI_VISIBLE
67  math::Vector2d convert(const QPointF &_pt);
68 
72  IGNITION_GUI_VISIBLE
73  QVector3D convert(const math::Vector3d &_vec);
74 
78  IGNITION_GUI_VISIBLE
79  math::Vector3d convert(const QVector3D &_vec);
80 
87  IGNITION_GUI_VISIBLE
88  common::MouseEvent convert(const QMouseEvent &_e);
89 
93  IGNITION_GUI_VISIBLE
94  common::Time convert(const msgs::Time &_t);
95 
99  IGNITION_GUI_VISIBLE
100  msgs::Time convert(const common::Time &_t);
101  }
102 }
103 #endif
Vector2< double > Vector2d
QColor convert(const math::Color &_color)
Return the equivalent qt color.
Vector3< double > Vector3d