ShaderType.hh File Reference
#include "gz/msgs/material.pb.h"
#include <string>
Go to the source code of this file.
Namespaces | |
gz | |
gz::msgs | |
Functions | |
std::string | ConvertShaderType (const msgs::Material::ShaderType &_type) |
msgs::Material::ShaderType | ConvertShaderType (const std::string &_str) |