#include <material.pb.h>
Public Types | |
typedef Material_PBR | PBR |
typedef Material_Script | Script |
typedef Material_ShaderType | ShaderType |
Static Public Member Functions | |
static const Material & | default_instance () |
static const ::google::protobuf::Descriptor * | descriptor () |
static void | InitAsDefaultInstance () |
static const Material * | internal_default_instance () |
static const ::google::protobuf::EnumDescriptor * | ShaderType_descriptor () |
static bool | ShaderType_IsValid (int value) |
static const ::std::string & | ShaderType_Name (ShaderType value) |
static bool | ShaderType_Parse (const ::std::string &name, ShaderType *value) |
Static Public Attributes | |
static const int | kAmbientFieldNumber = 5 |
static const int | kDiffuseFieldNumber = 6 |
static const int | kDoubleSidedFieldNumber = 12 |
static const int | kEmissiveFieldNumber = 8 |
static const int | kHeaderFieldNumber = 1 |
static constexpr int | kIndexInFileMessages |
static const int | kLightingFieldNumber = 9 |
static const int | kNormalMapFieldNumber = 4 |
static const int | kPbrFieldNumber = 10 |
static const int | kRenderOrderFieldNumber = 11 |
static const int | kScriptFieldNumber = 2 |
static const int | kShaderTypeFieldNumber = 3 |
static const int | kShininessFieldNumber = 13 |
static const int | kSpecularFieldNumber = 7 |
static const ShaderType | NORMAL_MAP_OBJECT_SPACE |
static const ShaderType | NORMAL_MAP_TANGENT_SPACE |
static const ShaderType | PIXEL |
static const int | ShaderType_ARRAYSIZE |
static const ShaderType | ShaderType_MAX |
static const ShaderType | ShaderType_MIN |
static const ShaderType | VERTEX |
Member Typedef Documentation
◆ PBR
typedef Material_PBR PBR |
◆ Script
typedef Material_Script Script |
◆ ShaderType
typedef Material_ShaderType ShaderType |
Constructor & Destructor Documentation
◆ Material() [1/2]
Material | ( | ) |
◆ ~Material()
|
virtual |
◆ Material() [2/2]
Member Function Documentation
◆ ambient()
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inline |
References gz::msgs::_Color_default_instance_.
Referenced by Material::set_allocated_ambient().
◆ ByteSizeLong()
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final |
◆ Clear()
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final |
◆ clear_ambient()
void clear_ambient | ( | ) |
◆ clear_diffuse()
void clear_diffuse | ( | ) |
◆ clear_double_sided()
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inline |
◆ clear_emissive()
void clear_emissive | ( | ) |
◆ clear_header()
void clear_header | ( | ) |
◆ clear_lighting()
|
inline |
◆ clear_normal_map()
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inline |
◆ clear_pbr()
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inline |
◆ clear_render_order()
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inline |
◆ clear_script()
|
inline |
◆ clear_shader_type()
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inline |
◆ clear_shininess()
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inline |
◆ clear_specular()
void clear_specular | ( | ) |
◆ CopyFrom() [1/2]
|
final |
◆ CopyFrom() [2/2]
void CopyFrom | ( | const Material & | from | ) |
◆ default_instance()
|
static |
◆ descriptor()
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static |
◆ diffuse()
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inline |
References gz::msgs::_Color_default_instance_.
Referenced by Material::set_allocated_diffuse().
◆ double_sided()
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inline |
◆ emissive()
|
inline |
References gz::msgs::_Color_default_instance_.
Referenced by Material::set_allocated_emissive().
◆ GetCachedSize()
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inlinefinal |
◆ GetMetadata()
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final |
◆ has_ambient()
|
inline |
References Material::internal_default_instance().
◆ has_diffuse()
|
inline |
References Material::internal_default_instance().
◆ has_emissive()
|
inline |
References Material::internal_default_instance().
◆ has_header()
|
inline |
References Material::internal_default_instance().
◆ has_pbr()
|
inline |
References Material::internal_default_instance().
◆ has_script()
|
inline |
References Material::internal_default_instance().
◆ has_specular()
|
inline |
References Material::internal_default_instance().
◆ header()
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inline |
References gz::msgs::_Header_default_instance_.
Referenced by Material::set_allocated_header().
◆ InitAsDefaultInstance()
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static |
◆ internal_default_instance()
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inlinestatic |
◆ InternalSerializeWithCachedSizesToArray()
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final |
◆ IsInitialized()
|
final |
◆ lighting()
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inline |
◆ MergeFrom() [1/2]
|
final |
◆ MergeFrom() [2/2]
void MergeFrom | ( | const Material & | from | ) |
◆ MergePartialFromCodedStream()
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final |
◆ mutable_ambient()
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inline |
◆ mutable_diffuse()
|
inline |
◆ mutable_emissive()
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inline |
◆ mutable_header()
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inline |
◆ mutable_normal_map()
|
inline |
◆ mutable_pbr()
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inline |
◆ mutable_script()
|
inline |
◆ mutable_specular()
|
inline |
◆ New() [1/2]
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inlinefinal |
◆ New() [2/2]
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inlinefinal |
◆ normal_map()
|
inline |
Referenced by Material::set_allocated_normal_map().
◆ operator=()
◆ pbr()
|
inline |
References gz::msgs::_Material_PBR_default_instance_.
Referenced by Material::set_allocated_pbr().
◆ release_ambient()
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inline |
◆ release_diffuse()
|
inline |
◆ release_emissive()
|
inline |
◆ release_header()
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inline |
◆ release_normal_map()
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inline |
◆ release_pbr()
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inline |
◆ release_script()
|
inline |
◆ release_specular()
|
inline |
◆ render_order()
|
inline |
◆ script()
|
inline |
References gz::msgs::_Material_Script_default_instance_.
Referenced by Material::set_allocated_script().
◆ SerializeWithCachedSizes()
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final |
◆ set_allocated_ambient()
|
inline |
References Material::ambient().
◆ set_allocated_diffuse()
|
inline |
References Material::diffuse().
◆ set_allocated_emissive()
|
inline |
References Material::emissive().
◆ set_allocated_header()
|
inline |
References Material::header().
◆ set_allocated_normal_map()
|
inline |
References Material::normal_map().
◆ set_allocated_pbr()
|
inline |
References Material::pbr().
◆ set_allocated_script()
|
inline |
References Material::script().
◆ set_allocated_specular()
|
inline |
References Material::specular().
◆ set_double_sided()
|
inline |
◆ set_lighting()
|
inline |
◆ set_normal_map() [1/3]
|
inline |
◆ set_normal_map() [2/3]
|
inline |
◆ set_normal_map() [3/3]
|
inline |
◆ set_render_order()
|
inline |
◆ set_shader_type()
|
inline |
◆ set_shininess()
|
inline |
◆ shader_type()
|
inline |
◆ ShaderType_descriptor()
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inlinestatic |
References gz::msgs::Material_ShaderType_descriptor().
◆ ShaderType_IsValid()
|
inlinestatic |
References gz::msgs::Material_ShaderType_IsValid().
◆ ShaderType_Name()
|
inlinestatic |
References gz::msgs::Material_ShaderType_Name().
◆ ShaderType_Parse()
|
inlinestatic |
References gz::msgs::Material_ShaderType_Parse().
◆ shininess()
|
inline |
◆ specular()
|
inline |
References gz::msgs::_Color_default_instance_.
Referenced by Material::set_allocated_specular().
◆ Swap()
void Swap | ( | Material * | other | ) |
Member Data Documentation
◆ kAmbientFieldNumber
|
static |
◆ kDiffuseFieldNumber
|
static |
◆ kDoubleSidedFieldNumber
|
static |
◆ kEmissiveFieldNumber
|
static |
◆ kHeaderFieldNumber
|
static |
◆ kIndexInFileMessages
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staticconstexpr |
◆ kLightingFieldNumber
|
static |
◆ kNormalMapFieldNumber
|
static |
◆ kPbrFieldNumber
|
static |
◆ kRenderOrderFieldNumber
|
static |
◆ kScriptFieldNumber
|
static |
◆ kShaderTypeFieldNumber
|
static |
◆ kShininessFieldNumber
|
static |
◆ kSpecularFieldNumber
|
static |
◆ NORMAL_MAP_OBJECT_SPACE
|
static |
◆ NORMAL_MAP_TANGENT_SPACE
|
static |
◆ PIXEL
|
static |
◆ ShaderType_ARRAYSIZE
|
static |
◆ ShaderType_MAX
|
static |
◆ ShaderType_MIN
|
static |
◆ VERTEX
|
static |
The documentation for this class was generated from the following file: