#include <material.pb.h>
Public Types | |
typedef Material_PBR | PBR |
typedef Material_Script | Script |
typedef Material_ShaderType | ShaderType |
Static Public Member Functions | |
static const Material & | default_instance () |
static const ::google::protobuf::Descriptor * | descriptor () |
static void | InitAsDefaultInstance () |
static const Material * | internal_default_instance () |
static const ::google::protobuf::EnumDescriptor * | ShaderType_descriptor () |
static bool | ShaderType_IsValid (int value) |
static const ::std::string & | ShaderType_Name (ShaderType value) |
static bool | ShaderType_Parse (const ::std::string &name, ShaderType *value) |
Static Public Attributes | |
static const int | kAmbientFieldNumber = 5 |
static const int | kDiffuseFieldNumber = 6 |
static const int | kDoubleSidedFieldNumber = 12 |
static const int | kEmissiveFieldNumber = 8 |
static const int | kHeaderFieldNumber = 1 |
static constexpr int | kIndexInFileMessages |
static const int | kLightingFieldNumber = 9 |
static const int | kNormalMapFieldNumber = 4 |
static const int | kPbrFieldNumber = 10 |
static const int | kRenderOrderFieldNumber = 11 |
static const int | kScriptFieldNumber = 2 |
static const int | kShaderTypeFieldNumber = 3 |
static const int | kShininessFieldNumber = 13 |
static const int | kSpecularFieldNumber = 7 |
static const ShaderType | NORMAL_MAP_OBJECT_SPACE |
static const ShaderType | NORMAL_MAP_TANGENT_SPACE |
static const ShaderType | PIXEL |
static const int | ShaderType_ARRAYSIZE |
static const ShaderType | ShaderType_MAX |
static const ShaderType | ShaderType_MIN |
static const ShaderType | VERTEX |
Member Typedef Documentation
🔗PBR
typedef Material_PBR PBR |
🔗Script
typedef Material_Script Script |
🔗ShaderType
typedef Material_ShaderType ShaderType |
Constructor & Destructor Documentation
🔗Material() [1/2]
Material | ( | ) |
🔗~Material()
|
virtual |
🔗Material() [2/2]
Member Function Documentation
🔗ambient()
|
inline |
References gz::msgs::_Color_default_instance_.
Referenced by Material::set_allocated_ambient().
🔗ByteSizeLong()
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final |
🔗Clear()
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final |
🔗clear_ambient()
void clear_ambient | ( | ) |
🔗clear_diffuse()
void clear_diffuse | ( | ) |
🔗clear_double_sided()
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inline |
🔗clear_emissive()
void clear_emissive | ( | ) |
🔗clear_header()
void clear_header | ( | ) |
🔗clear_lighting()
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inline |
🔗clear_normal_map()
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inline |
🔗clear_pbr()
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inline |
🔗clear_render_order()
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inline |
🔗clear_script()
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inline |
🔗clear_shader_type()
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inline |
🔗clear_shininess()
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inline |
🔗clear_specular()
void clear_specular | ( | ) |
🔗CopyFrom() [1/2]
|
final |
🔗CopyFrom() [2/2]
void CopyFrom | ( | const Material & | from | ) |
🔗default_instance()
|
static |
🔗descriptor()
|
static |
🔗diffuse()
|
inline |
References gz::msgs::_Color_default_instance_.
Referenced by Material::set_allocated_diffuse().
🔗double_sided()
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inline |
🔗emissive()
|
inline |
References gz::msgs::_Color_default_instance_.
Referenced by Material::set_allocated_emissive().
🔗GetCachedSize()
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inlinefinal |
🔗GetMetadata()
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final |
🔗has_ambient()
|
inline |
References Material::internal_default_instance().
🔗has_diffuse()
|
inline |
References Material::internal_default_instance().
🔗has_emissive()
|
inline |
References Material::internal_default_instance().
🔗has_header()
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inline |
References Material::internal_default_instance().
🔗has_pbr()
|
inline |
References Material::internal_default_instance().
🔗has_script()
|
inline |
References Material::internal_default_instance().
🔗has_specular()
|
inline |
References Material::internal_default_instance().
🔗header()
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inline |
References gz::msgs::_Header_default_instance_.
Referenced by Material::set_allocated_header().
🔗InitAsDefaultInstance()
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static |
🔗internal_default_instance()
|
inlinestatic |
🔗InternalSerializeWithCachedSizesToArray()
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final |
🔗IsInitialized()
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final |
🔗lighting()
|
inline |
🔗MergeFrom() [1/2]
|
final |
🔗MergeFrom() [2/2]
void MergeFrom | ( | const Material & | from | ) |
🔗MergePartialFromCodedStream()
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final |
🔗mutable_ambient()
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inline |
🔗mutable_diffuse()
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inline |
🔗mutable_emissive()
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inline |
🔗mutable_header()
|
inline |
🔗mutable_normal_map()
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inline |
🔗mutable_pbr()
|
inline |
🔗mutable_script()
|
inline |
🔗mutable_specular()
|
inline |
🔗New() [1/2]
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inlinefinal |
🔗New() [2/2]
|
inlinefinal |
🔗normal_map()
|
inline |
Referenced by Material::set_allocated_normal_map().
🔗operator=()
🔗pbr()
|
inline |
References gz::msgs::_Material_PBR_default_instance_.
Referenced by Material::set_allocated_pbr().
🔗release_ambient()
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inline |
🔗release_diffuse()
|
inline |
🔗release_emissive()
|
inline |
🔗release_header()
|
inline |
🔗release_normal_map()
|
inline |
🔗release_pbr()
|
inline |
🔗release_script()
|
inline |
🔗release_specular()
|
inline |
🔗render_order()
|
inline |
🔗script()
|
inline |
References gz::msgs::_Material_Script_default_instance_.
Referenced by Material::set_allocated_script().
🔗SerializeWithCachedSizes()
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final |
🔗set_allocated_ambient()
|
inline |
References Material::ambient().
🔗set_allocated_diffuse()
|
inline |
References Material::diffuse().
🔗set_allocated_emissive()
|
inline |
References Material::emissive().
🔗set_allocated_header()
|
inline |
References Material::header().
🔗set_allocated_normal_map()
|
inline |
References Material::normal_map().
🔗set_allocated_pbr()
|
inline |
References Material::pbr().
🔗set_allocated_script()
|
inline |
References Material::script().
🔗set_allocated_specular()
|
inline |
References Material::specular().
🔗set_double_sided()
|
inline |
🔗set_lighting()
|
inline |
🔗set_normal_map() [1/3]
|
inline |
🔗set_normal_map() [2/3]
|
inline |
🔗set_normal_map() [3/3]
|
inline |
🔗set_render_order()
|
inline |
🔗set_shader_type()
|
inline |
🔗set_shininess()
|
inline |
🔗shader_type()
|
inline |
🔗ShaderType_descriptor()
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inlinestatic |
References gz::msgs::Material_ShaderType_descriptor().
🔗ShaderType_IsValid()
|
inlinestatic |
References gz::msgs::Material_ShaderType_IsValid().
🔗ShaderType_Name()
|
inlinestatic |
References gz::msgs::Material_ShaderType_Name().
🔗ShaderType_Parse()
|
inlinestatic |
References gz::msgs::Material_ShaderType_Parse().
🔗shininess()
|
inline |
🔗specular()
|
inline |
References gz::msgs::_Color_default_instance_.
Referenced by Material::set_allocated_specular().
🔗Swap()
void Swap | ( | Material * | other | ) |
Member Data Documentation
🔗kAmbientFieldNumber
|
static |
🔗kDiffuseFieldNumber
|
static |
🔗kDoubleSidedFieldNumber
|
static |
🔗kEmissiveFieldNumber
|
static |
🔗kHeaderFieldNumber
|
static |
🔗kIndexInFileMessages
|
staticconstexpr |
🔗kLightingFieldNumber
|
static |
🔗kNormalMapFieldNumber
|
static |
🔗kPbrFieldNumber
|
static |
🔗kRenderOrderFieldNumber
|
static |
🔗kScriptFieldNumber
|
static |
🔗kShaderTypeFieldNumber
|
static |
🔗kShininessFieldNumber
|
static |
🔗kSpecularFieldNumber
|
static |
🔗NORMAL_MAP_OBJECT_SPACE
|
static |
🔗NORMAL_MAP_TANGENT_SPACE
|
static |
🔗PIXEL
|
static |
🔗ShaderType_ARRAYSIZE
|
static |
🔗ShaderType_MAX
|
static |
🔗ShaderType_MIN
|
static |
🔗VERTEX
|
static |
The documentation for this class was generated from the following file: