shadows.pb.h File Reference
#include <string>
#include <google/protobuf/stubs/common.h>
#include <google/protobuf/io/coded_stream.h>
#include <google/protobuf/arena.h>
#include <google/protobuf/arenastring.h>
#include <google/protobuf/generated_message_table_driven.h>
#include <google/protobuf/generated_message_util.h>
#include <google/protobuf/inlined_string_field.h>
#include <google/protobuf/metadata.h>
#include <google/protobuf/message.h>
#include <google/protobuf/repeated_field.h>
#include <google/protobuf/extension_set.h>
#include <google/protobuf/generated_enum_reflection.h>
#include <google/protobuf/unknown_field_set.h>
#include "gz/msgs/color.pb.h"
#include "gz/msgs/header.pb.h"
Go to the source code of this file.
Classes | |
struct | is_proto_enum< ::gz::msgs::Shadows_ShadowType > |
class | Shadows |
struct | TableStruct |
Namespaces | |
google::protobuf | |
gz | |
gz::msgs | |
protobuf_gz_2fmsgs_2fshadows_2eproto | |
Macros | |
#define | PROTOBUF_INTERNAL_EXPORT_protobuf_gz_2fmsgs_2fshadows_2eproto GZ_MSGS_VISIBLE |
Enumerations | |
enum | Shadows_ShadowType { Shadows_ShadowType_STENCIL_ADDITIVE = 0, Shadows_ShadowType_STENCIL_MODULATIVE = 1, Shadows_ShadowType_TEXTURE_ADDITIVE = 2, Shadows_ShadowType_TEXTURE_MODULATIVE = 3, Shadows_ShadowType_Shadows_ShadowType_INT_MIN_SENTINEL_DO_NOT_USE_ = ::google::protobuf::kint32min, Shadows_ShadowType_Shadows_ShadowType_INT_MAX_SENTINEL_DO_NOT_USE_ = ::google::protobuf::kint32max } |
Functions | |
void GZ_MSGS_VISIBLE | AddDescriptors () |
template<> | |
GZ_MSGS_VISIBLE ::gz::msgs::Shadows * | Arena::CreateMaybeMessage<::gz::msgs::Shadows > (Arena *) |
template<> | |
const EnumDescriptor * | GetEnumDescriptor< ::gz::msgs::Shadows_ShadowType > () |
const GZ_MSGS_VISIBLE ::google::protobuf::EnumDescriptor * | Shadows_ShadowType_descriptor () |
GZ_MSGS_VISIBLE bool | Shadows_ShadowType_IsValid (int value) |
const ::std::string & | Shadows_ShadowType_Name (Shadows_ShadowType value) |
bool | Shadows_ShadowType_Parse (const ::std::string &name, Shadows_ShadowType *value) |
Variables | |
GZ_MSGS_VISIBLE ShadowsDefaultTypeInternal | _Shadows_default_instance_ |
const int | Shadows_ShadowType_ShadowType_ARRAYSIZE = Shadows_ShadowType_ShadowType_MAX + 1 |
const Shadows_ShadowType | Shadows_ShadowType_ShadowType_MAX = Shadows_ShadowType_TEXTURE_MODULATIVE |
const Shadows_ShadowType | Shadows_ShadowType_ShadowType_MIN = Shadows_ShadowType_STENCIL_ADDITIVE |
Macro Definition Documentation
◆ PROTOBUF_INTERNAL_EXPORT_protobuf_gz_2fmsgs_2fshadows_2eproto
#define PROTOBUF_INTERNAL_EXPORT_protobuf_gz_2fmsgs_2fshadows_2eproto GZ_MSGS_VISIBLE |