BaseNode< T > Member List
This is the complete list of members for BaseNode< T >, including all inherited members.
| AddChild(NodePtr _child) override | BaseNode< T > | virtual |
| AttachChild(NodePtr _child)=0 | BaseNode< T > | protectedpure virtual |
| BaseNode() | BaseNode< T > | protected |
| ChildById(unsigned int _id) const override | BaseNode< T > | virtual |
| ChildByIndex(unsigned int _index) const override | BaseNode< T > | virtual |
| ChildByName(const std::string &_name) const override | BaseNode< T > | virtual |
| ChildCount() const override | BaseNode< T > | virtual |
| Children() const =0 | BaseNode< T > | protectedpure virtual |
| Destroy() override | BaseNode< T > | virtual |
| DetachChild(NodePtr _child)=0 | BaseNode< T > | protectedpure virtual |
| HasChild(ConstNodePtr _child) const override | BaseNode< T > | virtual |
| HasChildId(unsigned int _id) const override | BaseNode< T > | virtual |
| HasChildName(const std::string &_name) const override | BaseNode< T > | virtual |
| HasParent() const =0 | Node | pure virtual |
| HasUserData(const std::string &_key) const override | BaseNode< T > | virtual |
| Id() const =0 | Object | pure virtual |
| InheritScale() const override=0 | BaseNode< T > | pure virtual |
| InitialLocalPose() const override | BaseNode< T > | virtual |
| initialLocalPose | BaseNode< T > | protected |
| initialLocalPoseSet | BaseNode< T > | protected |
| LocalPose() const override | BaseNode< T > | virtual |
| LocalPosition() const override | BaseNode< T > | virtual |
| LocalRotation() const override | BaseNode< T > | virtual |
| LocalScale() const override=0 | BaseNode< T > | pure virtual |
| Name() const =0 | Object | pure virtual |
| Origin() const override | BaseNode< T > | virtual |
| origin | BaseNode< T > | protected |
| Parent() const override=0 | BaseNode< T > | pure virtual |
| PostRender()=0 | Object | pure virtual |
| PreRender() override | BaseNode< T > | virtual |
| PreRenderChildren() | BaseNode< T > | protectedvirtual |
| RawLocalPose() const =0 | BaseNode< T > | protectedpure virtual |
| RemoveChild(NodePtr _child) override | BaseNode< T > | virtual |
| RemoveChildById(unsigned int _id) override | BaseNode< T > | virtual |
| RemoveChildByIndex(unsigned int _index) override | BaseNode< T > | virtual |
| RemoveChildByName(const std::string &_name) override | BaseNode< T > | virtual |
| RemoveChildren() override | BaseNode< T > | virtual |
| RemoveParent() override | BaseNode< T > | virtual |
| Scale(double _scale) override | BaseNode< T > | virtual |
| Scale(double _x, double _y, double _z) override | BaseNode< T > | virtual |
| Scale(const math::Vector3d &_scale) override | BaseNode< T > | virtual |
| Scene() const =0 | Object | pure virtual |
| SetInheritScale(bool _inherit)=0 | Node | pure virtual |
| SetLocalPose(const math::Pose3d &_pose) override | BaseNode< T > | virtual |
| SetLocalPosition(double _x, double _y, double _z) override | BaseNode< T > | virtual |
| SetLocalPosition(const math::Vector3d &_position) override | BaseNode< T > | virtual |
| SetLocalRotation(double _r, double _p, double _y) override | BaseNode< T > | virtual |
| SetLocalRotation(double _w, double _x, double _y, double _z) override | BaseNode< T > | virtual |
| SetLocalRotation(const math::Quaterniond &_rotation) override | BaseNode< T > | virtual |
| SetLocalScale(double _scale) override | BaseNode< T > | virtual |
| SetLocalScale(double _x, double _y, double _z) override | BaseNode< T > | virtual |
| SetLocalScale(const math::Vector3d &_scale) override | BaseNode< T > | virtual |
| SetLocalScaleImpl(const math::Vector3d &_scale)=0 | BaseNode< T > | protectedpure virtual |
| SetOrigin(double _x, double _y, double _z) override | BaseNode< T > | virtual |
| SetOrigin(const math::Vector3d &_origin) override | BaseNode< T > | virtual |
| SetRawLocalPose(const math::Pose3d &_pose)=0 | BaseNode< T > | protectedpure virtual |
| SetUserData(const std::string &_key, Variant _value) override | BaseNode< T > | virtual |
| SetWorldPose(const math::Pose3d &_pose) override | BaseNode< T > | virtual |
| SetWorldPosition(double _x, double _y, double _z) override | BaseNode< T > | virtual |
| SetWorldPosition(const math::Vector3d &_position) override | BaseNode< T > | virtual |
| SetWorldRotation(double _r, double _p, double _y) override | BaseNode< T > | virtual |
| SetWorldRotation(double _w, double _x, double _y, double _z) override | BaseNode< T > | virtual |
| SetWorldRotation(const math::Quaterniond &_rotation) override | BaseNode< T > | virtual |
| SetWorldScale(double _scale) override | BaseNode< T > | virtual |
| SetWorldScale(double _x, double _y, double _z) override | BaseNode< T > | virtual |
| SetWorldScale(const math::Vector3d &_scale) override | BaseNode< T > | virtual |
| userData | BaseNode< T > | protected |
| UserData(const std::string &_key) const override | BaseNode< T > | virtual |
| WorldPose() const override | BaseNode< T > | virtual |
| WorldPosition() const override | BaseNode< T > | virtual |
| WorldRotation() const override | BaseNode< T > | virtual |
| WorldScale() const override | BaseNode< T > | virtual |
| WorldToLocal(const math::Pose3d &_pose) const override | BaseNode< T > | virtual |
| ~BaseNode() | BaseNode< T > | virtual |
| ~Node() | Node | virtual |
| ~Object() | Object | virtual |