gz/rendering/Visual.hh File Reference
#include <variant>
#include <string>
#include "gz/rendering/config.hh"
#include "gz/rendering/Node.hh"
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Classes | |
class | Visual |
Represents a visual node in a scene graph. A Visual is the only node that can have Geometry and other Visual children. More... | |
Namespaces | |
ignition | |
ignition::rendering | |
Rendering classes and function useful in robot applications. | |
Typedefs | |
using | Variant = std::variant< int, float, double, std::string > |