gz/rendering/base/BaseRenderPass.hh
BaseRenderPass()
Constructor.
Definition: gz/rendering/base/BaseRenderPass.hh:58
virtual void SetEnabled(bool _enabled) override
Set to enable or disable the render pass.
Definition: gz/rendering/base/BaseRenderPass.hh:70
virtual bool IsEnabled() const override
Get whether or not the render pass is enabled.
Definition: gz/rendering/base/BaseRenderPass.hh:77
virtual ~BaseRenderPass()
Destructor.
Definition: gz/rendering/base/BaseRenderPass.hh:64
bool enabled
Flag to indicate if render pass is enabled or not.
Definition: gz/rendering/base/BaseRenderPass.hh:51
A render pass can be added to a camera to affect how the scene is rendered. It can be used to add pos...
Definition: gz/rendering/RenderPass.hh:34
Base render pass that can be applied to a render target.
Definition: gz/rendering/base/BaseRenderPass.hh:34