Gazebo Rendering

API Reference

6.6.3
BaseDistortionPass< T > Member List

This is the complete list of members for BaseDistortionPass< T >, including all inherited members.

BaseDistortionPass()BaseDistortionPass< T >protected
Center() constBaseDistortionPass< T >virtual
Destroy()=0Objectpure virtual
DistortionPass()DistortionPass
Id() const =0Objectpure virtual
IsEnabled() const =0RenderPasspure virtual
K1() constBaseDistortionPass< T >virtual
k1BaseDistortionPass< T >
k2BaseDistortionPass< T >
K2() constBaseDistortionPass< T >virtual
K3() constBaseDistortionPass< T >virtual
k3BaseDistortionPass< T >
lensCenterBaseDistortionPass< T >
Name() const =0Objectpure virtual
p1BaseDistortionPass< T >
P1() constBaseDistortionPass< T >virtual
p2BaseDistortionPass< T >
P2() constBaseDistortionPass< T >virtual
PostRender()=0Objectpure virtual
PreRender()=0Objectpure virtual
Scene() const =0Objectpure virtual
SetCenter(const math::Vector2d &_center)BaseDistortionPass< T >virtual
SetEnabled(bool _enabled)=0RenderPasspure virtual
SetK1(double _k1)BaseDistortionPass< T >virtual
SetK2(double _k2)BaseDistortionPass< T >virtual
SetK3(double _k3)BaseDistortionPass< T >virtual
SetP1(double _p1)BaseDistortionPass< T >virtual
SetP2(double _p2)BaseDistortionPass< T >virtual
~BaseDistortionPass()BaseDistortionPass< T >virtual
~DistortionPass()DistortionPassvirtual
~Object()Objectinlinevirtual
~RenderPass()RenderPassinlinevirtual