Gazebo Rendering

API Reference

6.6.3
OgreSensor Member List

This is the complete list of members for OgreSensor, including all inherited members.

ignition::AddChild(NodePtr _child)=0Nodepure virtual
ignition::rendering::OgreNode::AddChild(NodePtr _child) overrideBaseNode< OgreObject >virtual
AttachChild(NodePtr _child) overrideOgreNodeprotectedvirtual
BaseNode()BaseNode< OgreObject >protected
BaseObject()BaseObjectprotected
BaseSensor()BaseSensor< OgreNode >protected
ignition::ChildById(unsigned int _id) const =0Nodepure virtual
ignition::rendering::OgreNode::ChildById(unsigned int _id) const overrideBaseNode< OgreObject >virtual
ignition::ChildByIndex(unsigned int _index) const =0Nodepure virtual
ignition::rendering::OgreNode::ChildByIndex(unsigned int _index) const overrideBaseNode< OgreObject >virtual
ignition::ChildByName(const std::string &_name) const =0Nodepure virtual
ignition::rendering::OgreNode::ChildByName(const std::string &_name) const overrideBaseNode< OgreObject >virtual
ignition::ChildCount() const =0Nodepure virtual
ignition::rendering::OgreNode::ChildCount() const overrideBaseNode< OgreObject >virtual
Children() const overrideOgreNodeprotectedvirtual
BaseNode< OgreObject >::Children() const=0BaseNode< OgreObject >protectedpure virtual
childrenOgreNodeprotected
ignition::Destroy()=0Objectpure virtual
ignition::rendering::OgreNode::Destroy() overrideOgreNodevirtual
DetachChild(NodePtr _child) overrideOgreNodeprotectedvirtual
ignition::HasChild(ConstNodePtr _child) const =0Nodepure virtual
ignition::rendering::OgreNode::HasChild(ConstNodePtr _child) const overrideBaseNode< OgreObject >virtual
ignition::HasChildId(unsigned int _id) const =0Nodepure virtual
ignition::rendering::OgreNode::HasChildId(unsigned int _id) const overrideBaseNode< OgreObject >virtual
ignition::HasChildName(const std::string &_name) const =0Nodepure virtual
ignition::rendering::OgreNode::HasChildName(const std::string &_name) const overrideBaseNode< OgreObject >virtual
ignition::HasParent() const =0Nodepure virtual
ignition::rendering::OgreNode::HasParent() const overrideOgreNodevirtual
ignition::HasUserData(const std::string &_key) const =0Nodepure virtual
ignition::rendering::OgreNode::HasUserData(const std::string &_key) const overrideBaseNode< OgreObject >virtual
idBaseObjectprotected
ignition::Id() const =0Objectpure virtual
ignition::rendering::OgreNode::ignition::rendering::OgreObject::Id() const overrideBaseObjectvirtual
ignition::InheritScale() const =0Nodepure virtual
ignition::rendering::OgreNode::InheritScale() const overrideOgreNodevirtual
BaseNode< OgreObject >::InheritScale() const override=0BaseNode< OgreObject >pure virtual
Init() overrideOgreNodeprotectedvirtual
initialLocalPoseBaseNode< OgreObject >protected
ignition::InitialLocalPose() const =0Nodepure virtual
ignition::rendering::OgreNode::InitialLocalPose() const overrideBaseNode< OgreObject >virtual
initialLocalPoseSetBaseNode< OgreObject >protected
Load() overrideOgreNodeprotectedvirtual
ignition::LocalPose() const =0Nodepure virtual
ignition::rendering::OgreNode::LocalPose() const overrideBaseNode< OgreObject >virtual
ignition::LocalPosition() const =0Nodepure virtual
ignition::rendering::OgreNode::LocalPosition() const overrideBaseNode< OgreObject >virtual
ignition::LocalRotation() const =0Nodepure virtual
ignition::rendering::OgreNode::LocalRotation() const overrideBaseNode< OgreObject >virtual
ignition::LocalScale() const =0Nodepure virtual
ignition::rendering::OgreNode::LocalScale() const overrideOgreNodevirtual
BaseNode< OgreObject >::LocalScale() const override=0BaseNode< OgreObject >pure virtual
nameBaseObjectprotected
ignition::Name() const =0Objectpure virtual
ignition::rendering::OgreNode::ignition::rendering::OgreObject::Name() const overrideBaseObjectvirtual
Node() constOgreNodevirtual
ogreNodeOgreNodeprotected
OgreNode()OgreNodeprotected
OgreObject()OgreObjectprotected
OgreSensor()OgreSensorprotected
originBaseNode< OgreObject >protected
ignition::Origin() const =0Nodepure virtual
ignition::rendering::OgreNode::Origin() const overrideBaseNode< OgreObject >virtual
ignition::Parent() const =0Nodepure virtual
ignition::rendering::OgreNode::Parent() const overrideOgreNodevirtual
BaseNode< OgreObject >::Parent() const override=0BaseNode< OgreObject >pure virtual
parentOgreNodeprotected
ignition::PostRender()=0Objectpure virtual
ignition::rendering::OgreNode::ignition::rendering::OgreObject::PostRender() overrideBaseObjectvirtual
ignition::PreRender()=0Objectpure virtual
ignition::rendering::OgreNode::PreRender() overrideBaseNode< OgreObject >virtual
PreRenderChildren()BaseNode< OgreObject >protectedvirtual
RawLocalPose() const overrideOgreNodeprotectedvirtual
BaseNode< OgreObject >::RawLocalPose() const=0BaseNode< OgreObject >protectedpure virtual
RawLocalPosition() constOgreNodeprotectedvirtual
RawLocalRotation() constOgreNodeprotectedvirtual
ignition::RemoveChild(NodePtr _child)=0Nodepure virtual
ignition::rendering::OgreNode::RemoveChild(NodePtr _child) overrideBaseNode< OgreObject >virtual
ignition::RemoveChildById(unsigned int _id)=0Nodepure virtual
ignition::rendering::OgreNode::RemoveChildById(unsigned int _id) overrideBaseNode< OgreObject >virtual
ignition::RemoveChildByIndex(unsigned int _index)=0Nodepure virtual
ignition::rendering::OgreNode::RemoveChildByIndex(unsigned int _index) overrideBaseNode< OgreObject >virtual
ignition::RemoveChildByName(const std::string &_name)=0Nodepure virtual
ignition::rendering::OgreNode::RemoveChildByName(const std::string &_name) overrideBaseNode< OgreObject >virtual
ignition::RemoveChildren()=0Nodepure virtual
ignition::rendering::OgreNode::RemoveChildren() overrideBaseNode< OgreObject >virtual
ignition::RemoveParent()=0Nodepure virtual
ignition::rendering::OgreNode::RemoveParent() overrideBaseNode< OgreObject >virtual
ignition::Scale(double _scale)=0Nodepure virtual
ignition::Scale(double _x, double _y, double _z)=0Nodepure virtual
ignition::Scale(const math::Vector3d &_scale)=0Nodepure virtual
ignition::rendering::OgreNode::Scale(double _scale) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::Scale(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::Scale(const math::Vector3d &_scale) overrideBaseNode< OgreObject >virtual
sceneOgreObjectprotected
ignition::Scene() const =0Objectpure virtual
ignition::rendering::OgreNode::ignition::rendering::OgreObject::Scene() constOgreObjectvirtual
ignition::SetInheritScale(bool _inherit)=0Nodepure virtual
ignition::rendering::OgreNode::SetInheritScale(bool _inherit) overrideOgreNodevirtual
ignition::SetLocalPose(const math::Pose3d &_pose)=0Nodepure virtual
ignition::rendering::OgreNode::SetLocalPose(const math::Pose3d &_pose) overrideBaseNode< OgreObject >virtual
ignition::SetLocalPosition(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetLocalPosition(const math::Vector3d &_position)=0Nodepure virtual
ignition::rendering::OgreNode::SetLocalPosition(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetLocalPosition(const math::Vector3d &_position) overrideBaseNode< OgreObject >virtual
ignition::SetLocalRotation(double _r, double _p, double _y)=0Nodepure virtual
ignition::SetLocalRotation(double _w, double _x, double _y, double _z)=0Nodepure virtual
ignition::SetLocalRotation(const math::Quaterniond &_rotation)=0Nodepure virtual
ignition::rendering::OgreNode::SetLocalRotation(double _r, double _p, double _y) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetLocalRotation(double _w, double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetLocalRotation(const math::Quaterniond &_rotation) overrideBaseNode< OgreObject >virtual
ignition::SetLocalScale(double _scale)=0Nodepure virtual
ignition::SetLocalScale(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetLocalScale(const math::Vector3d &_scale)=0Nodepure virtual
ignition::rendering::OgreNode::SetLocalScale(double _scale) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetLocalScale(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetLocalScale(const math::Vector3d &_scale) overrideBaseNode< OgreObject >virtual
SetLocalScaleImpl(const math::Vector3d &_scale) overrideOgreNodeprotectedvirtual
ignition::SetOrigin(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetOrigin(const math::Vector3d &_origin)=0Nodepure virtual
ignition::rendering::OgreNode::SetOrigin(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetOrigin(const math::Vector3d &_origin) overrideBaseNode< OgreObject >virtual
SetParent(OgreNodePtr _parent)OgreNodeprotectedvirtual
SetRawLocalPose(const math::Pose3d &_Pose3d) overrideOgreNodeprotectedvirtual
SetRawLocalPosition(const math::Vector3d &_position)OgreNodeprotectedvirtual
SetRawLocalRotation(const math::Quaterniond &_rotation)OgreNodeprotectedvirtual
ignition::SetUserData(const std::string &_key, Variant _value)=0Nodepure virtual
ignition::rendering::OgreNode::SetUserData(const std::string &_key, Variant _value) overrideBaseNode< OgreObject >virtual
SetVisibilityMask(uint32_t _mask) overrideBaseSensor< OgreNode >virtual
ignition::SetWorldPose(const math::Pose3d &_pose)=0Nodepure virtual
ignition::rendering::OgreNode::SetWorldPose(const math::Pose3d &_pose) overrideBaseNode< OgreObject >virtual
ignition::SetWorldPosition(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetWorldPosition(const math::Vector3d &_position)=0Nodepure virtual
ignition::rendering::OgreNode::SetWorldPosition(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetWorldPosition(const math::Vector3d &_position) overrideBaseNode< OgreObject >virtual
ignition::SetWorldRotation(double _r, double _p, double _y)=0Nodepure virtual
ignition::SetWorldRotation(double _w, double _x, double _y, double _z)=0Nodepure virtual
ignition::SetWorldRotation(const math::Quaterniond &_rotation)=0Nodepure virtual
ignition::rendering::OgreNode::SetWorldRotation(double _r, double _p, double _y) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetWorldRotation(double _w, double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetWorldRotation(const math::Quaterniond &_rotation) overrideBaseNode< OgreObject >virtual
ignition::SetWorldScale(double _scale)=0Nodepure virtual
ignition::SetWorldScale(double _x, double _y, double _z)=0Nodepure virtual
ignition::SetWorldScale(const math::Vector3d &_scale)=0Nodepure virtual
ignition::rendering::OgreNode::SetWorldScale(double _scale) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetWorldScale(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
ignition::rendering::OgreNode::SetWorldScale(const math::Vector3d &_scale) overrideBaseNode< OgreObject >virtual
userDataBaseNode< OgreObject >protected
ignition::UserData(const std::string &_key) const =0Nodepure virtual
ignition::rendering::OgreNode::UserData(const std::string &_key) const overrideBaseNode< OgreObject >virtual
visibilityMaskBaseSensor< OgreNode >protected
VisibilityMask() const overrideBaseSensor< OgreNode >virtual
ignition::rendering::Sensor::VisibilityMask() const =0Sensorpure virtual
ignition::WorldPose() const =0Nodepure virtual
ignition::rendering::OgreNode::WorldPose() const overrideBaseNode< OgreObject >virtual
ignition::WorldPosition() const =0Nodepure virtual
ignition::rendering::OgreNode::WorldPosition() const overrideBaseNode< OgreObject >virtual
ignition::WorldRotation() const =0Nodepure virtual
ignition::rendering::OgreNode::WorldRotation() const overrideBaseNode< OgreObject >virtual
ignition::WorldScale() const =0Nodepure virtual
ignition::rendering::OgreNode::WorldScale() const overrideBaseNode< OgreObject >virtual
ignition::WorldToLocal(const math::Pose3d &_pose) const =0Nodepure virtual
ignition::rendering::OgreNode::WorldToLocal(const math::Pose3d &_pose) const overrideBaseNode< OgreObject >virtual
~BaseNode()BaseNode< OgreObject >virtual
~BaseObject()BaseObjectvirtual
~BaseSensor()BaseSensor< OgreNode >virtual
~Node()Nodeinlinevirtual
~Object()Objectinlinevirtual
~OgreNode()OgreNodevirtual
~OgreObject()OgreObjectvirtual
~OgreSensor()OgreSensorvirtual
~Sensor()Sensorinlinevirtual