gz/rendering/GaussianNoisePass.hh
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A render pass that applies Gaussian noise to the render target.
Definition: gz/rendering/GaussianNoisePass.hh:37
virtual void SetBiasMean(double _biasMean)=0
Set the mean of the bias value. Bias is computed based on the bias mean and bias standard deviation.
virtual void SetBiasStdDev(double _biasStdDev)=0
Set the standard deviation of the bias value. Bias is computed based on the bias mean and bias standa...
virtual void SetStdDev(double _stdDev)=0
Set stddev.
A render pass can be added to a camera to affect how the scene is rendered. It can be used to add pos...
Definition: gz/rendering/RenderPass.hh:36