gz/rendering/Sensor.hh
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Represents a single posable node in the scene graph.
Definition: gz/rendering/Node.hh:53
Represents a scene sensor. The most obvious example is a camera, but it can be anything that generate...
Definition: gz/rendering/Sensor.hh:34
virtual uint32_t VisibilityMask() const =0
Get visibility mask.
virtual void SetVisibilityMask(uint32_t _mask)=0
Set visibility mask.