Gazebo Rendering

API Reference

6.6.3
gz/rendering/ShaderType.hh File Reference
#include <string>
#include "gz/rendering/config.hh"
#include "gz/rendering/Export.hh"

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Classes

class  ShaderUtil
 Provides supporting functions for ShaderType enum. More...
 

Namespaces

 ignition
 
 ignition::rendering
 Rendering classes and function useful in robot applications.
 

Enumerations

enum  ShaderType {
  ST_UNKNOWN = 0, ST_PIXEL = 1, ST_VERTEX = 2, ST_NORM_OBJ = 3,
  ST_NORM_TAN = 4, ST_COUNT = 5
}
 Available types of shaders. Note that not all rendering-engines will be able to use each type. They will instead default to the closest alternative. More...