gz/rendering/base/BaseSensor.hh
BaseSensor()
Definition: gz/rendering/base/BaseSensor.hh:49
Represents a scene sensor. The most obvious example is a camera, but it can be anything that generate...
Definition: gz/rendering/Sensor.hh:32
virtual ~BaseSensor()
Definition: gz/rendering/base/BaseSensor.hh:55
virtual void SetVisibilityMask(uint32_t _mask) override
Set visibility mask.
Definition: gz/rendering/base/BaseSensor.hh:61
virtual uint32_t VisibilityMask() const override
Get visibility mask.
Definition: gz/rendering/base/BaseSensor.hh:68
#define IGN_VISIBILITY_ALL
Render everything visibility mask.
Definition: gz/rendering/RenderTypes.hh:26
uint32_t visibilityMask
Camera's visibility mask.
Definition: gz/rendering/base/BaseSensor.hh:44
Definition: gz/rendering/base/BaseSensor.hh:29