gz/rendering/base/BaseSensor.hh
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Definition: gz/rendering/base/BaseSensor.hh:32
virtual uint32_t VisibilityMask() const override
Get visibility mask.
Definition: gz/rendering/base/BaseSensor.hh:68
virtual ~BaseSensor()
Definition: gz/rendering/base/BaseSensor.hh:55
virtual void SetVisibilityMask(uint32_t _mask) override
Set visibility mask.
Definition: gz/rendering/base/BaseSensor.hh:61
BaseSensor()
Definition: gz/rendering/base/BaseSensor.hh:49
Represents a scene sensor. The most obvious example is a camera, but it can be anything that generate...
Definition: gz/rendering/Sensor.hh:34
#define IGN_VISIBILITY_ALL
Render everything visibility mask.
Definition: gz/rendering/RenderTypes.hh:26