Gazebo Rendering

API Reference

6.6.3
gz/rendering/ogre2/Ogre2Capsule.hh
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17 
18 #ifndef IGNITION_RENDERING_OGRE2_OGRE2CAPSULE_HH_
19 #define IGNITION_RENDERING_OGRE2_OGRE2CAPSULE_HH_
20 
21 #include <memory>
22 #include <vector>
23 
26 
27 namespace Ogre
28 {
29  class MovableObject;
30 }
31 
32 namespace ignition
33 {
34  namespace rendering
35  {
36  inline namespace IGNITION_RENDERING_VERSION_NAMESPACE {
37  // Forward declaration
38  class Ogre2CapsulePrivate;
39 
41  class IGNITION_RENDERING_OGRE2_VISIBLE Ogre2Capsule
42  : public BaseCapsule<Ogre2Geometry>
43  {
45  protected: Ogre2Capsule();
46 
48  public: virtual ~Ogre2Capsule();
49 
50  // Documentation inherited.
51  public: virtual void Init() override;
52 
53  // Documentation inherited.
54  public: virtual void Destroy() override;
55 
56  // Documentation inherited.
57  public: virtual Ogre::MovableObject *OgreObject() const override;
58 
59  // Documentation inherited.
60  public: virtual void PreRender() override;
61 
62  // Documentation inherited.
63  public: virtual MaterialPtr Material() const override;
64 
65  // Documentation inherited.
66  public: virtual void
67  SetMaterial(MaterialPtr _material, bool _unique) override;
68 
70  private: void Update();
71 
73  private: friend class Ogre2Scene;
74 
76  private: std::unique_ptr<Ogre2CapsulePrivate> dataPtr;
77  };
78  }
79  }
80 }
81 #endif
Ogre 2.x implementation of a Capsule Geometry.
Definition: gz/rendering/ogre2/Ogre2Capsule.hh:41
Definition: gz/rendering/ogre/OgreCamera.hh:27
STL class.
Base implementation of a Capsule Geometry.
Definition: gz/rendering/base/BaseCapsule.hh:34
Ogre2.x implementation of the scene class.
Definition: gz/rendering/ogre2/Ogre2Scene.hh:57
Definition: gz/rendering/ogre/OgreObject.hh:32
Represents a surface material of a Geometry.
Definition: gz/rendering/Material.hh:47