gz/rendering/ogre2/Ogre2Capsule.hh
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Base implementation of a Capsule Geometry.
Definition: gz/rendering/base/BaseCapsule.hh:37
Ogre 2.x implementation of a Capsule Geometry.
Definition: gz/rendering/ogre2/Ogre2Capsule.hh:43
virtual Ogre::MovableObject * OgreObject() const override
Get the ogre object representing this geometry.
virtual void SetMaterial(MaterialPtr _material, bool _unique) override
Set the materials of this Geometry.
virtual void PreRender() override
Prepare this object and any of its children for rendering. This should be called for each object in a...
virtual MaterialPtr Material() const override
Get the material of this geometry.
virtual void Destroy() override
Destroy any resources associated with this object. Invoking any other functions after destroying an o...
virtual void Init() override
Ogre2.x implementation of the scene class.
Definition: gz/rendering/ogre2/Ogre2Scene.hh:59
Definition: gz/rendering/ogre/OgreCamera.hh:28