Gazebo Rendering

API Reference

6.6.3
gz/rendering/ogre/OgreDepthCamera.hh
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4  * Licensed under the Apache License, Version 2.0 (the "License");
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17 
18 #ifndef GZ_RENDERING_OGRE_OGREDEPTHCAMERA_HH_
19 #define GZ_RENDERING_OGRE_OGREDEPTHCAMERA_HH_
20 
21 #ifdef _WIN32
22  // Ensure that Winsock2.h is included before Windows.h, which can get
23  // pulled in by anybody (e.g., Boost).
24  #include <Winsock2.h>
25 #endif
26 
27 #include <memory>
28 #include <string>
29 
39 
40 #include "gz/common/Event.hh"
41 #include "gz/common/Console.hh"
42 
43 
44 namespace Ogre
45 {
46  class Material;
47  class RenderTarget;
48  class Texture;
49  class Viewport;
50 }
51 
52 namespace ignition
53 {
54  namespace rendering
55  {
56  inline namespace IGNITION_RENDERING_VERSION_NAMESPACE {
57  //
58  // forward declaration
59  class OgreDepthCameraPrivate;
60 
64  class IGNITION_RENDERING_OGRE_VISIBLE OgreDepthCamera :
66  public BaseDepthCamera<OgreSensor>
67  {
69  protected: OgreDepthCamera();
70 
72  public: virtual ~OgreDepthCamera();
73 
75  public: virtual void Init() override;
76 
78  public: virtual void CreateDepthTexture() override;
79 
82  protected: void DestroyDepthTexture();
83 
85  public: virtual void PostRender() override;
86 
89  public: virtual const float *DepthData() const override;
90 
94  public: virtual gz::common::ConnectionPtr ConnectNewDepthFrame(
95  std::function<void(const float *, unsigned int, unsigned int,
96  unsigned int, const std::string &)> _subscriber) override;
97 
101  public: virtual gz::common::ConnectionPtr ConnectNewRgbPointCloud(
102  std::function<void(const float *, unsigned int, unsigned int,
103  unsigned int, const std::string &)> _subscriber) override;
104 
105  // Documentation inherited.
106  public: virtual void PreRender() override;
107 
109  public: virtual void Render() override;
110 
113  public: virtual void SetFarClipPlane(const double _far) override;
114 
117  public: virtual void SetNearClipPlane(const double _near) override;
118 
122  public: double NearClipPlane() const override;
123 
127  public: double FarClipPlane() const override;
128 
129  // Documentation inherited
130  public: virtual void Destroy() override;
131 
136  protected: void UpdateRenderTarget(OgreRenderTexturePtr _target,
137  Ogre::Material *_material,
138  const std::string &_matName);
139 
142  protected: virtual RenderTargetPtr RenderTarget() const override;
143 
148  protected: static double LimitFOV(const double _fov);
149 
151  protected: void CreateCamera();
152 
154  private: void CreatePointCloudTexture();
155 
158  protected: void DestroyPointCloudTexture();
159 
161  protected: bool newData = false;
162 
163  protected: bool captureData = false;
164 
167 
169  protected: Ogre::Viewport *depthViewport = nullptr;
170 
172  protected: Ogre::Camera *ogreCamera;
173 
177 
178  private: friend class OgreScene;
179  private: friend class OgreRayQuery;
180  };
181  }
182  }
183 }
184 #endif
Definition: gz/rendering/ogre/OgreCamera.hh:27
STL class.
STL class.
Definition: gz/rendering/ogre/OgreScene.hh:39
OgreRenderTexturePtr depthTexture
Pointer to the depth texture.
Definition: gz/rendering/ogre/OgreDepthCamera.hh:166
shared_ptr< OgreRenderTexture > OgreRenderTexturePtr
Definition: gz/rendering/ogre/OgreRenderTypes.hh:113
shared_ptr< RenderTarget > RenderTargetPtr
Shared pointer to RenderTarget.
Definition: gz/rendering/RenderTypes.hh:235
A Ray Query class used for computing ray object intersections.
Definition: gz/rendering/ogre/OgreRayQuery.hh:39
Ogre::Camera * ogreCamera
Pointer to the ogre camera.
Definition: gz/rendering/ogre/OgreDepthCamera.hh:172