BaseDepthCamera< T > Class Template Reference
#include <BaseCamera.hh>
Public Member Functions | |
virtual | ~BaseDepthCamera () |
virtual gz::common::ConnectionPtr | ConnectNewDepthFrame (std::function< void(const float *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber) |
virtual gz::common::ConnectionPtr | ConnectNewRGBPointCloud (std::function< void(const float *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber) |
virtual void | CreateDepthTexture () |
virtual const float * | DepthData () const |
Protected Member Functions | |
BaseDepthCamera () | |
Constructor & Destructor Documentation
🔗BaseDepthCamera()
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protected |
🔗~BaseDepthCamera()
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virtual |
Member Function Documentation
🔗ConnectNewDepthFrame()
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virtual |
Reimplemented in OgreDepthCamera, and Ogre2DepthCamera.
🔗ConnectNewRGBPointCloud()
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virtual |
🔗CreateDepthTexture()
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virtual |
Reimplemented in OgreDepthCamera, and Ogre2DepthCamera.
🔗DepthData()
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virtual |
The documentation for this class was generated from the following files: