Gazebo Rendering
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7.4.2
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src
gz-rendering
ogre2
include
gz
rendering
ogre2
gz/rendering/ogre2/Ogre2GaussianNoisePass.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2019 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_RENDERING_OGRE2_OGRE2GAUSSIANNOISEPASS_HH_
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#define GZ_RENDERING_OGRE2_OGRE2GAUSSIANNOISEPASS_HH_
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#include <memory>
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#include "
gz/rendering/base/BaseGaussianNoisePass.hh
"
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#include "
gz/rendering/ogre2/Ogre2RenderPass.hh
"
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#include "gz/rendering/ogre2/Export.hh"
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namespace
gz
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{
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namespace
rendering
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{
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inline
namespace
GZ_RENDERING_VERSION_NAMESPACE {
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//
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// forward declaration
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class
Ogre2GaussianNoisePassPrivate;
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/* \class Ogre2GaussianNoisePass Ogre2GaussianNoisePass.hh \
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* gz/rendering/ogre2/Ogre2GaussianNoisePass.hh
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*/
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class
GZ_RENDERING_OGRE2_VISIBLE
Ogre2GaussianNoisePass
:
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public
BaseGaussianNoisePass
<Ogre2RenderPass>
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{
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public
:
Ogre2GaussianNoisePass
();
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public
:
virtual
~
Ogre2GaussianNoisePass
();
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// Documentation inherited
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public
:
void
PreRender()
override
;
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// Documentation inherited
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public
:
void
CreateRenderPass()
override
;
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private
:
std::unique_ptr<Ogre2GaussianNoisePassPrivate>
dataPtr;
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};
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}
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}
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}
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#endif