Gazebo Rendering
API Reference
8.2.1
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src
gz-rendering
include
gz
rendering
base
BaseDepthCamera.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2018 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_RENDERING_BASE_BASEDEPTHCAMERA_HH_
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#define GZ_RENDERING_BASE_BASEDEPTHCAMERA_HH_
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#include <string>
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#include <gz/common/Event.hh>
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#include "
gz/rendering/base/BaseCamera.hh
"
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#include "
gz/rendering/DepthCamera.hh
"
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namespace
gz
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{
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namespace
rendering
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{
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inline
namespace
GZ_RENDERING_VERSION_NAMESPACE {
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template
<
class
T>
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class
BaseDepthCamera
:
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public
virtual
DepthCamera
,
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public
virtual
BaseCamera
<T>,
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public
virtual
T
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{
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protected
:
BaseDepthCamera
();
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public
:
virtual
~BaseDepthCamera
();
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public
:
virtual
void
CreateDepthTexture
();
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public
:
virtual
const
float
*
DepthData
()
const
;
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public
:
virtual
gz::common::ConnectionPtr
ConnectNewDepthFrame
(
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std::function
<
void
(
const
float
*,
unsigned
int
,
unsigned
int
,
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unsigned
int
,
const
std::string
&)> _subscriber);
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public
:
virtual
gz::common::ConnectionPtr
ConnectNewRGBPointCloud
(
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std::function
<
void
(
const
float
*,
unsigned
int
,
unsigned
int
,
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unsigned
int
,
const
std::string
&)> _subscriber);
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};
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template
<
class
T>
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BaseDepthCamera<T>::BaseDepthCamera
()
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{
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}
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template
<
class
T>
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BaseDepthCamera<T>::~BaseDepthCamera
()
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{
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}
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template
<
class
T>
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void
BaseDepthCamera<T>::CreateDepthTexture
()
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{
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}
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template
<
class
T>
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const
float
*
BaseDepthCamera<T>::DepthData
()
const
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{
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return
nullptr
;
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}
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template
<
class
T>
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gz::common::ConnectionPtr
BaseDepthCamera<T>::ConnectNewDepthFrame
(
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std::function
<
void
(
const
float
*,
unsigned
int
,
unsigned
int
,
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unsigned
int
,
const
std::string
&)>)
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{
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return
nullptr
;
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}
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template
<
class
T>
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gz::common::ConnectionPtr
BaseDepthCamera<T>::ConnectNewRGBPointCloud
(
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std::function
<
void
(
const
float
*,
unsigned
int
,
unsigned
int
,
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unsigned
int
,
const
std::string
&)>)
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{
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return
nullptr
;
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}
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}
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}
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}
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#endif