Gazebo Rendering
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8.2.1
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src
gz-rendering
ogre2
include
gz
rendering
ogre2
Ogre2Mesh.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2018 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_RENDERING_OGRE2_OGRE2MESH_HH_
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#define GZ_RENDERING_OGRE2_OGRE2MESH_HH_
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#include <map>
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "
gz/rendering/base/BaseMesh.hh
"
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#include "
gz/rendering/ogre2/Ogre2Geometry.hh
"
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#include "
gz/rendering/ogre2/Ogre2Object.hh
"
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#include "
gz/rendering/ogre2/Ogre2RenderTypes.hh
"
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namespace
Ogre
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{
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class
Item;
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class
SubItem;
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}
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namespace
gz
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{
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namespace
rendering
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{
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inline
namespace
GZ_RENDERING_VERSION_NAMESPACE {
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//
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// forward declaration
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class
Ogre2MeshPrivate;
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class
Ogre2SubMeshPrivate;
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class
GZ_RENDERING_OGRE2_VISIBLE
Ogre2Mesh
:
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public
BaseMesh
<Ogre2Geometry>
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{
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protected
:
Ogre2Mesh
();
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public
:
virtual
~Ogre2Mesh
();
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// Documentation inherited
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public
:
virtual
void
Destroy
()
override
;
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// Documentation inherited.
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public
:
virtual
bool
HasSkeleton
()
const override
;
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// Documentation inherited.
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public
:
virtual
std::map<std::string, math::Matrix4d>
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SkeletonLocalTransforms
()
const override
;
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// Documentation inherited.
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public
:
virtual
void
SetSkeletonLocalTransforms
(
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const
std::map<std::string, math::Matrix4d>
&_tfs)
override
;
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// Documentation inherited.
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public
:
virtual
std::unordered_map<std::string, float>
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SkeletonWeights
()
const override
;
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// Documentation inherited.
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public
:
virtual
void
SetSkeletonWeights
(
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const
std::unordered_map<std::string, float>
&_weights)
override
;
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// Documentation inherited.
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public
:
virtual
void
SetSkeletonAnimationEnabled
(
const
std::string
&_name,
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bool
_enabled,
bool
_loop =
true
,
float
_weight = 1.0)
override
;
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// Documentation inherited.
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public
:
virtual
bool
SkeletonAnimationEnabled
(
const
std::string
&_name)
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const override
;
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// Documentation inherited.
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public
:
virtual
void
UpdateSkeletonAnimation
(
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std::chrono::steady_clock::duration _time)
override
;
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// Documentation inherited
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public
:
virtual
Ogre::MovableObject *
OgreObject
()
const override
;
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protected
:
virtual
SubMeshStorePtr
SubMeshes
()
const override
;
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protected
:
Ogre2SubMeshStorePtr
subMeshes
;
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protected
: Ogre::Item *ogreItem =
nullptr
;
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private
:
friend
class
Ogre2Scene
;
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private
:
friend
class
Ogre2MeshFactory
;
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private
:
std::unique_ptr<Ogre2MeshPrivate>
dataPtr;
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};
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class
GZ_RENDERING_OGRE2_VISIBLE
Ogre2SubMesh
:
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public
BaseSubMesh
<Ogre2Object>
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{
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protected
:
Ogre2SubMesh
();
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public
:
virtual
~Ogre2SubMesh
();
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// Documentation inherited
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public
:
virtual
void
Destroy
()
override
;
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public
:
void
SetMeshName
(
const
std::string
&_name);
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public
:
virtual
Ogre::SubItem *
Ogre2SubItem
()
const
;
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protected
:
virtual
void
SetMaterialImpl
(
MaterialPtr
_material)
override
;
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protected
:
virtual
void
Init
()
override
;
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protected
: Ogre::SubItem *ogreSubItem =
nullptr
;
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private
:
friend
class
Ogre2Scene
;
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private
:
friend
class
Ogre2SubMeshStoreFactory
;
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private
:
std::unique_ptr<Ogre2SubMeshPrivate>
dataPtr;
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};
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}
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}
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}
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#endif