Gazebo Rendering

API Reference

8.2.0
Ogre2RenderTargetMaterial.hh File Reference
#include <vector>
#include "gz/rendering/config.hh"
#include "gz/rendering/ogre2/Export.hh"
#include <OgreCamera.h>
#include <OgreMaterialManager.h>

Go to the source code of this file.

Classes

class  Ogre2RenderTargetMaterial
 Causes all objects in a scene to be rendered with the same material when rendered by a given RenderTarget. More...
 

Namespaces

 gz
 
 gz::rendering
 Rendering classes and function useful in robot applications.