Ogre2RenderTargetMaterial.hh File Reference
#include <vector>#include "gz/rendering/config.hh"#include "gz/rendering/ogre2/Export.hh"#include <OgreCamera.h>#include <OgreMaterialManager.h>Go to the source code of this file.
Classes | |
| class | Ogre2RenderTargetMaterial |
| Causes all objects in a scene to be rendered with the same material when rendered by a given RenderTarget. More... | |
Namespaces | |
| gz | |
| gz::rendering | |
| Rendering classes and function useful in robot applications. | |