Gazebo Rendering

API Reference

8.2.1
Ogre2RenderWindow Member List

This is the complete list of members for Ogre2RenderWindow, including all inherited members.

gz::AddRenderPass(const RenderPassPtr &_pass)=0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::AddRenderPass(const RenderPassPtr &_pass) overrideBaseRenderTarget< Ogre2Object >virtual
antiAliasingOgre2RenderTargetprotected
AntiAliasing() constOgre2RenderTargetvirtual
gz::BackgroundColor() const =0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::BackgroundColor() const overrideOgre2RenderTargetvirtual
backgroundMaterialOgre2RenderTargetprotected
BackgroundMaterial() constOgre2RenderTargetvirtual
backgroundMaterialDirtyOgre2RenderTargetprotected
BaseObject()BaseObjectprotected
BaseRenderTarget()BaseRenderTarget< Ogre2Object >
BaseRenderWindow()BaseRenderWindow< Ogre2RenderTarget >
BuildCompositor()Ogre2RenderTargetprotectedvirtual
BuildTarget()Ogre2RenderWindowprotectedvirtual
BuildTargetImpl()Ogre2RenderTargetprotected
Camera() constOgre2RenderTargetvirtual
colorDirtyOgre2RenderTargetprotected
gz::Copy(Image &_image) const =0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::Copy(Image &_image) const overrideOgre2RenderTargetvirtual
Destroy() overrideOgre2RenderWindowvirtual
DestroyCompositor()Ogre2RenderTargetprotectedvirtual
DestroyTargetImpl()Ogre2RenderTargetprotected
DevicePixelRatio() constBaseRenderWindow< Ogre2RenderTarget >virtual
gz::Format() const =0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::Format() const overrideBaseRenderTarget< Ogre2Object >virtual
formatBaseRenderTarget< Ogre2Object >protected
GLIdImpl() constOgre2RenderTarget
Handle() constBaseRenderWindow< Ogre2RenderTarget >virtual
handleBaseRenderWindow< Ogre2RenderTarget >protected
gz::Height() const =0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::Height() const overrideBaseRenderTarget< Ogre2Object >virtual
heightBaseRenderTarget< Ogre2Object >protected
idBaseObjectprotected
gz::Id() const =0Objectpure virtual
gz::rendering::Ogre2RenderTarget::gz::rendering::Ogre2Object::Id() const overrideBaseObjectvirtual
Init()BaseObjectprotectedvirtual
IsRenderWindow() const overrideOgre2RenderWindowvirtual
Load()BaseObjectprotectedvirtual
materialOgre2RenderTargetprotected
materialApplicatorOgre2RenderTargetprotected
MetalIdImpl(void *_textureIdPtr) constOgre2RenderTarget
nameBaseObjectprotected
gz::Name() const =0Objectpure virtual
gz::rendering::Ogre2RenderTarget::gz::rendering::Ogre2Object::Name() const overrideBaseObjectvirtual
Ogre2Object()Ogre2Objectprotected
Ogre2RenderTarget()Ogre2RenderTargetprotected
Ogre2RenderWindow()Ogre2RenderWindowprotected
ogreBackgroundColorOgre2RenderTargetprotected
ogreCameraOgre2RenderTargetprotected
ogreCompositorWorkspaceOgre2RenderTargetprotected
ogreCompositorWorkspaceDefNameOgre2RenderTargetprotected
ogreRenderWindowOgre2RenderWindowprotected
OnMove()BaseRenderWindow< Ogre2RenderTarget >virtual
OnResize(const unsigned int _width, const unsigned int _height)BaseRenderWindow< Ogre2RenderTarget >virtual
gz::PostRender()=0Objectpure virtual
gz::rendering::Ogre2RenderTarget::PostRender() overrideOgre2RenderTargetvirtual
PrepareForExternalSampling()Ogre2RenderTarget
gz::PreRender(const CameraPtr &_camera)=0RenderTargetpure virtual
gz::rendering::Object::PreRender()=0Objectpure virtual
gz::rendering::Ogre2RenderTarget::PreRender() overrideOgre2RenderTargetvirtual
BaseRenderTarget< Ogre2Object >::PreRender(const CameraPtr &_camera) overrideBaseRenderTarget< Ogre2Object >virtual
ratioBaseRenderWindow< Ogre2RenderTarget >protected
Rebuild()BaseRenderTarget< Ogre2Object >protectedvirtual
RebuildCompositor()Ogre2RenderTargetprotectedvirtual
RebuildImpl() overrideOgre2RenderTargetprotectedvirtual
RebuildMaterial()Ogre2RenderTargetprotected
RebuildTarget() overrideOgre2RenderWindowprotectedvirtual
gz::Reinterpretable() const =0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::Reinterpretable() const overrideBaseRenderTarget< Ogre2Object >virtual
reinterpretableBaseRenderTarget< Ogre2Object >protected
gz::RemoveAllRenderPasses()=0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::RemoveAllRenderPasses() overrideBaseRenderTarget< Ogre2Object >virtual
gz::RemoveRenderPass(const RenderPassPtr &_pass)=0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::RemoveRenderPass(const RenderPassPtr &_pass) overrideBaseRenderTarget< Ogre2Object >virtual
Render()Ogre2RenderTargetvirtual
gz::RenderPassByIndex(unsigned int _index) const =0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::RenderPassByIndex(unsigned int _index) const overrideBaseRenderTarget< Ogre2Object >virtual
gz::RenderPassCount() const =0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::RenderPassCount() const overrideBaseRenderTarget< Ogre2Object >virtual
renderPassDirtyBaseRenderTarget< Ogre2Object >protected
renderPassesBaseRenderTarget< Ogre2Object >protected
RenderTarget() const overrideOgre2RenderWindowvirtual
RenderTargetImpl() constOgre2RenderTargetprotected
sceneOgre2Objectprotected
gz::Scene() const =0Objectpure virtual
gz::rendering::Ogre2RenderTarget::gz::rendering::Ogre2Object::Scene() const overrideOgre2Objectvirtual
SetAntiAliasing(unsigned int _aa)Ogre2RenderTargetvirtual
SetBackgroundColor(math::Color _color)Ogre2RenderTargetvirtual
SetBackgroundMaterial(MaterialPtr _material)Ogre2RenderTargetvirtual
SetCamera(Ogre::Camera *_camera)Ogre2RenderTargetvirtual
SetDevicePixelRatio(const double _ratio)BaseRenderWindow< Ogre2RenderTarget >virtual
gz::SetFormat(PixelFormat _format, bool _reinterpretable=false)=0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::SetFormat(PixelFormat _format, bool _reinterpretable=false) overrideBaseRenderTarget< Ogre2Object >virtual
SetHandle(const std::string &_handle)BaseRenderWindow< Ogre2RenderTarget >virtual
gz::SetHeight(const unsigned int _height)=0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::SetHeight(const unsigned int _height) overrideBaseRenderTarget< Ogre2Object >virtual
SetMaterial(MaterialPtr _material)Ogre2RenderTarget
SetShadowsNodeDefDirty()Ogre2RenderTarget
SetVisibilityMask(uint32_t _mask)Ogre2RenderTargetvirtual
gz::SetWidth(const unsigned int _width)=0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::SetWidth(const unsigned int _width) overrideBaseRenderTarget< Ogre2Object >virtual
targetDirtyBaseRenderTarget< Ogre2Object >protected
TargetFSAA() constOgre2RenderTargetprotected
TargetFSAA(uint8_t _fsaa)Ogre2RenderTargetstatic
UpdateBackgroundColor()Ogre2RenderTargetprotectedvirtual
UpdateBackgroundMaterial()Ogre2RenderTargetprotectedvirtual
UpdateRenderPassChain(Ogre::CompositorWorkspace *_workspace, const std::string &_workspaceDefName, const std::string &_baseNode, const std::string &_finalNode, const std::vector< RenderPassPtr > &_renderPasses, bool _recreateNodes, Ogre::TextureGpu *(*_ogreTextures)[2], bool _isRenderWindow)Ogre2RenderTargetstatic
UpdateRenderPassChain()Ogre2RenderTargetprotectedvirtual
VisibilityMask() constOgre2RenderTargetvirtual
visibilityMaskOgre2RenderTargetprotected
widthBaseRenderTarget< Ogre2Object >protected
gz::Width() const =0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::Width() const overrideBaseRenderTarget< Ogre2Object >virtual
~BaseObject()BaseObjectvirtual
~BaseRenderTarget()BaseRenderTarget< Ogre2Object >virtual
~BaseRenderWindow()BaseRenderWindow< Ogre2RenderTarget >virtual
~Object()Objectvirtual
~Ogre2Object()Ogre2Objectvirtual
~Ogre2RenderTarget()Ogre2RenderTargetvirtual
~Ogre2RenderWindow()Ogre2RenderWindowvirtual
~RenderTarget()RenderTargetvirtual
~RenderWindow()RenderWindowvirtual