Gazebo Rendering

API Reference

8.2.1
OgreGaussianNoisePass Member List

This is the complete list of members for OgreGaussianNoisePass, including all inherited members.

afterStitchingBaseRenderPass< OgreObject >protected
BaseGaussianNoisePass()BaseGaussianNoisePass< OgreRenderPass >protected
BaseObject()BaseObjectprotected
BaseRenderPass()BaseRenderPass< OgreObject >protected
Bias() constBaseGaussianNoisePass< OgreRenderPass >virtual
biasBaseGaussianNoisePass< OgreRenderPass >protected
biasMeanBaseGaussianNoisePass< OgreRenderPass >protected
biasStdDevBaseGaussianNoisePass< OgreRenderPass >protected
CreateRenderPass() overrideOgreGaussianNoisePassvirtual
Destroy() overrideOgreGaussianNoisePassvirtual
enabledBaseRenderPass< OgreObject >protected
gaussianNoiseCompositorListenerOgreGaussianNoisePass
gaussianNoiseInstanceOgreGaussianNoisePass
GaussianNoisePass()GaussianNoisePass
idBaseObjectprotected
gz::Id() const =0Objectpure virtual
gz::rendering::OgreRenderPass::gz::rendering::OgreObject::Id() const overrideBaseObjectvirtual
Init()BaseObjectprotectedvirtual
gz::IsEnabled() const =0RenderPasspure virtual
gz::rendering::OgreRenderPass::IsEnabled() const overrideBaseRenderPass< OgreObject >virtual
Load()BaseObjectprotectedvirtual
meanBaseGaussianNoisePass< OgreRenderPass >protected
Mean() constBaseGaussianNoisePass< OgreRenderPass >virtual
nameBaseObjectprotected
gz::Name() const =0Objectpure virtual
gz::rendering::OgreRenderPass::gz::rendering::OgreObject::Name() const overrideBaseObjectvirtual
ogreCameraOgreRenderPassprotected
OgreGaussianNoisePass()OgreGaussianNoisePass
OgreObject()OgreObjectprotected
OgreRenderPass()OgreRenderPassprotected
gz::PostRender()=0Objectpure virtual
gz::rendering::OgreRenderPass::gz::rendering::OgreObject::PostRender() overrideBaseObjectvirtual
PreRender() overrideOgreGaussianNoisePassvirtual
BaseGaussianNoisePass< OgreRenderPass >::PreRender(const CameraPtr &_camera)=0RenderPasspure virtual
BaseGaussianNoisePass< OgreRenderPass >::PreRender(const CameraPtr &_camera) overrideBaseRenderPass< OgreObject >virtual
SampleBias()BaseGaussianNoisePass< OgreRenderPass >protected
sceneOgreObjectprotected
gz::Scene() const =0Objectpure virtual
gz::rendering::OgreRenderPass::gz::rendering::OgreObject::Scene() constOgreObjectvirtual
SetBiasMean(double _biasMean)BaseGaussianNoisePass< OgreRenderPass >virtual
SetBiasStdDev(double _biasStdDev)BaseGaussianNoisePass< OgreRenderPass >virtual
SetCamera(Ogre::Camera *_camera)OgreRenderPassvirtual
SetCameras(Ogre::Camera *_cameras[kMaxOgreRenderPassCameras])OgreRenderPassvirtual
gz::SetEnabled(bool _enabled)=0RenderPasspure virtual
gz::rendering::OgreRenderPass::SetEnabled(bool _enabled) overrideBaseRenderPass< OgreObject >virtual
SetMean(double _mean)BaseGaussianNoisePass< OgreRenderPass >virtual
SetStdDev(double _stdDev)BaseGaussianNoisePass< OgreRenderPass >virtual
gz::SetWideAngleCameraAfterStitching(bool _afterStitching)=0RenderPasspure virtual
gz::rendering::OgreRenderPass::SetWideAngleCameraAfterStitching(bool _afterStitching) overrideBaseRenderPass< OgreObject >virtual
stdDevBaseGaussianNoisePass< OgreRenderPass >protected
StdDev() constBaseGaussianNoisePass< OgreRenderPass >virtual
gz::WideAngleCameraAfterStitching() const =0RenderPasspure virtual
gz::rendering::OgreRenderPass::WideAngleCameraAfterStitching() const overrideBaseRenderPass< OgreObject >virtual
~BaseGaussianNoisePass()BaseGaussianNoisePass< OgreRenderPass >virtual
~BaseObject()BaseObjectvirtual
~BaseRenderPass()BaseRenderPass< OgreObject >virtual
~GaussianNoisePass()GaussianNoisePassvirtual
~Object()Objectvirtual
~OgreGaussianNoisePass()OgreGaussianNoisePassvirtual
~OgreObject()OgreObjectvirtual
~OgreRenderPass()OgreRenderPassvirtual
~RenderPass()RenderPassvirtual