BaseGeometry() | BaseGeometry< OgreObject > | protected |
BaseMesh() | BaseMesh< OgreGeometry > | protected |
BaseObject() | BaseObject | protected |
Clone() const override | BaseMesh< OgreGeometry > | virtual |
Descriptor() const override | BaseMesh< OgreGeometry > | virtual |
Destroy() override | OgreMesh | virtual |
gz::HasParent() const =0 | Geometry | pure virtual |
gz::rendering::OgreGeometry::HasParent() const | OgreGeometry | virtual |
HasSkeleton() const override | OgreMesh | virtual |
HasSubMesh(ConstSubMeshPtr _subMesh) const override | BaseMesh< OgreGeometry > | virtual |
HasSubMeshName(const std::string &_name) const override | BaseMesh< OgreGeometry > | virtual |
gz::Id() const =0 | Object | pure virtual |
gz::rendering::OgreGeometry::gz::rendering::OgreObject::Id() const override | BaseObject | virtual |
id | BaseObject | protected |
Init() | BaseObject | protectedvirtual |
Load() | BaseObject | protectedvirtual |
material | BaseMesh< OgreGeometry > | protected |
Material() const override | BaseMesh< OgreGeometry > | virtual |
meshDescriptor | BaseMesh< OgreGeometry > | protected |
gz::Name() const =0 | Object | pure virtual |
gz::rendering::OgreGeometry::gz::rendering::OgreObject::Name() const override | BaseObject | virtual |
name | BaseObject | protected |
ogreEntity | OgreMesh | protected |
OgreGeometry() | OgreGeometry | protected |
OgreMesh() | OgreMesh | protected |
OgreObject() const override | OgreMesh | virtual |
BaseGeometry< OgreObject >::OgreObject() | OgreObject | protected |
ownsMaterial | BaseMesh< OgreGeometry > | protected |
parent | OgreGeometry | protected |
gz::Parent() const =0 | Geometry | pure virtual |
gz::rendering::OgreGeometry::Parent() const | OgreGeometry | virtual |
gz::PostRender()=0 | Object | pure virtual |
gz::rendering::OgreGeometry::gz::rendering::OgreObject::PostRender() override | BaseObject | virtual |
PreRender() override | BaseMesh< OgreGeometry > | virtual |
gz::RemoveParent()=0 | Geometry | pure virtual |
gz::rendering::OgreGeometry::RemoveParent() override | BaseGeometry< OgreObject > | virtual |
scene | OgreObject | protected |
gz::Scene() const =0 | Object | pure virtual |
gz::rendering::OgreGeometry::gz::rendering::OgreObject::Scene() const | OgreObject | virtual |
SetDescriptor(const MeshDescriptor &_desc) override | BaseMesh< OgreGeometry > | virtual |
SetMaterial(const std::string &_name, bool _unique=true) override | BaseMesh< OgreGeometry > | virtual |
SetMaterial(MaterialPtr _material, bool _unique=true) override | BaseMesh< OgreGeometry > | virtual |
SetParent(OgreVisualPtr _parent) | OgreGeometry | protectedvirtual |
SetSkeletonAnimationEnabled(const std::string &_name, bool _enabled, bool _loop=true, float _weight=1.0) override | OgreMesh | virtual |
SetSkeletonLocalTransforms(const std::map< std::string, math::Matrix4d > &_tfs) override | OgreMesh | virtual |
SetSkeletonWeights(const std::unordered_map< std::string, float > &_weights) override | OgreMesh | virtual |
SkeletonAnimationEnabled(const std::string &_name) const override | OgreMesh | virtual |
SkeletonLocalTransforms() const override | OgreMesh | virtual |
SkeletonWeights() const override | OgreMesh | virtual |
SubMeshByIndex(unsigned int _index) const override | BaseMesh< OgreGeometry > | virtual |
SubMeshByName(const std::string &_name) const override | BaseMesh< OgreGeometry > | virtual |
SubMeshCount() const override | BaseMesh< OgreGeometry > | virtual |
subMeshes | OgreMesh | protected |
SubMeshes() const override | OgreMesh | protectedvirtual |
UpdateSkeletonAnimation(std::chrono::steady_clock::duration _time) override | OgreMesh | virtual |
~BaseGeometry() | BaseGeometry< OgreObject > | virtual |
~BaseMesh() | BaseMesh< OgreGeometry > | virtual |
~BaseObject() | BaseObject | virtual |
~Geometry() | Geometry | virtual |
~Mesh() | Mesh | virtual |
~Object() | Object | virtual |
~OgreGeometry() | OgreGeometry | virtual |
~OgreMesh() | OgreMesh | virtual |
~OgreObject() | OgreObject | virtual |