Gazebo Rendering

API Reference

9.0.0~pre2
OgreIncludes.hh
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1/*
2 * Copyright (C) 2015 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17#ifndef GZ_RENDERING_OGRE_OGREINCLUDES_HH_
18#define GZ_RENDERING_OGRE_OGREINCLUDES_HH_
19
20// This disables warning messages for OGRE
21#ifndef _MSC_VER
22 #pragma GCC system_header
23#else
24 #pragma warning(push, 0)
25 #pragma warning(disable:4275)
26 #pragma warning(disable:4005)
27#endif
28
29// This prevents some deprecation #warning messages on OSX 10.9
30#pragma clang diagnostic ignored "-W#warnings"
31
32#include <Ogre.h>
33#include <OgreAnimation.h>
34#include <OgreBillboard.h>
35#include <OgreImageCodec.h>
36#include <OgreMovableObject.h>
37#include <OgreRenderable.h>
38#include <OgreRenderWindow.h>
39#include <OgrePlugin.h>
40#include <OgreDataStream.h>
41#include <OgreLogManager.h>
42#include <OgreSceneQuery.h>
43#include <OgreRoot.h>
44#include <OgreSceneManager.h>
45#include <OgreSceneNode.h>
46#include <OgreVector3.h>
47#include <OgreManualObject.h>
48#include <OgreMaterialManager.h>
49#include <OgreMatrix4.h>
50#include <OgreColourValue.h>
51#include <OgreQuaternion.h>
52#include <OgreMesh.h>
53#include <OgreHardwareBufferManager.h>
54#include <OgreCamera.h>
55#include <OgreNode.h>
56#include <OgreSimpleRenderable.h>
57#include <OgreFrameListener.h>
58#include <OgreTexture.h>
59#include <OgreRectangle2D.h>
60#include <OgreRenderObjectListener.h>
61#include <OgreTechnique.h>
62#include <OgrePass.h>
63#include <OgreTextureUnitState.h>
64#include <OgreGpuProgramManager.h>
65#include <OgreHighLevelGpuProgramManager.h>
66#include <OgreHardwarePixelBuffer.h>
67#include <OgreShadowCameraSetupPSSM.h>
68#include <Paging/OgrePageManager.h>
69#include <Paging/OgrePagedWorld.h>
70#include <Terrain/OgreTerrainPaging.h>
71#include <Terrain/OgreTerrainMaterialGeneratorA.h>
72#include <Terrain/OgreTerrain.h>
73#include <Terrain/OgreTerrainGroup.h>
74
75#if OGRE_VERSION_MAJOR > 1 || OGRE_VERSION_MINOR >= 7
76 #include <RTShaderSystem/OgreRTShaderSystem.h>
77#endif
78
79#if OGRE_VERSION_MAJOR > 1 || OGRE_VERSION_MINOR >= 9
80 #include <Overlay/OgreOverlayManager.h>
81 #include <Overlay/OgreOverlayElement.h>
82 #include <Overlay/OgreOverlayContainer.h>
83 #include <Overlay/OgreFontManager.h>
84 #include <Overlay/OgreOverlaySystem.h>
85#else
86 #include <OgreFontManager.h>
87#endif
88
89#ifdef _MSC_VER
90#pragma warning(pop)
91#endif
92
93#endif