Gazebo Rendering
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9.0.0
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src
gz-rendering
ogre
include
gz
rendering
ogre
OgreSelectionBuffer.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2018 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_RENDERING_OGRE_OGRESELECTIONBUFFER_HH_
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#define GZ_RENDERING_OGRE_OGRESELECTIONBUFFER_HH_
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#include <memory>
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#include <string>
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#include "gz/rendering/config.hh"
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#include "gz/rendering/ogre/Export.hh"
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namespace
Ogre
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{
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class
Entity;
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class
RenderTarget;
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class
SceneManager;
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}
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namespace
gz
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{
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namespace
rendering
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{
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inline
namespace
GZ_RENDERING_VERSION_NAMESPACE {
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//
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// forward declaration
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class
OgreSelectionBufferPrivate;
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class
GZ_RENDERING_OGRE_VISIBLE
OgreSelectionBuffer
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{
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public
:
OgreSelectionBuffer
(
const
std::string
&_cameraName,
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Ogre::SceneManager *_mgr);
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public
:
~OgreSelectionBuffer
();
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public
: Ogre::Entity *
OnSelectionClick
(
const
int
_x,
const
int
_y);
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public
:
void
ShowOverlay
(
const
bool
_show);
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public
:
void
Update
();
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private
:
void
DeleteRTTBuffer();
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private
:
void
CreateRTTBuffer();
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private
:
void
CreateRTTOverlays();
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private
:
std::unique_ptr<OgreSelectionBufferPrivate>
dataPtr;
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};
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}
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}
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}
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#endif