Gazebo Rendering

API Reference

9.0.0~pre2
RenderingIface.hh
Go to the documentation of this file.
1/*
2 * Copyright (C) 2015 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17#ifndef GZ_RENDERING_RENDERINGIFACE_HH_
18#define GZ_RENDERING_RENDERINGIFACE_HH_
19
20#include <list>
21#include <map>
22#include <string>
23#include <vector>
24
25#include "gz/rendering/config.hh"
26#include "gz/rendering/Export.hh"
28
29namespace gz
30{
31 namespace rendering
32 {
33 inline namespace GZ_RENDERING_VERSION_NAMESPACE {
34 //
35 class RenderEngine;
36
39 GZ_RENDERING_VISIBLE
40 bool load();
41
44 GZ_RENDERING_VISIBLE
45 bool init();
46
49 GZ_RENDERING_VISIBLE
50 bool fini();
51
54 GZ_RENDERING_VISIBLE
55 unsigned int engineCount();
56
60 GZ_RENDERING_VISIBLE
61 bool hasEngine(const std::string &_name);
62
66 GZ_RENDERING_VISIBLE
67 bool isEngineLoaded(const std::string &_name);
68
71 GZ_RENDERING_VISIBLE
73
82 GZ_RENDERING_VISIBLE
84 const std::map<std::string, std::string> &_params = {},
85 const std::string &_path = "");
86
94 GZ_RENDERING_VISIBLE
95 RenderEngine *engine(const unsigned int _index,
96 const std::map<std::string, std::string> &_params = {},
97 const std::string &_path = "");
98
102 GZ_RENDERING_VISIBLE
103 bool unloadEngine(const std::string &_name);
104
109 GZ_RENDERING_VISIBLE
110 void registerEngine(const std::string &_name, RenderEngine *_engine);
111
116 GZ_RENDERING_VISIBLE
117 void unregisterEngine(const std::string &_name);
118
122 GZ_RENDERING_VISIBLE
124
128 GZ_RENDERING_VISIBLE
129 void unregisterEngine(const unsigned int _index);
130
133 GZ_RENDERING_VISIBLE
135
144 GZ_RENDERING_VISIBLE
146 }
147 }
148}
149#endif